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-rw-r--r--engine/CMakeLists.txt5
-rw-r--r--engine/include/kurator/engine/Camera.h2
-rw-r--r--engine/include/kurator/engine/Point.h2
-rw-r--r--engine/src/Camera.cpp39
-rw-r--r--engine/src/Point.cpp16
-rw-r--r--kurator/src/Battle.cpp54
6 files changed, 84 insertions, 34 deletions
diff --git a/engine/CMakeLists.txt b/engine/CMakeLists.txt
index 041965a..1ffbd98 100644
--- a/engine/CMakeLists.txt
+++ b/engine/CMakeLists.txt
@@ -1,9 +1,14 @@
project(engine)
add_library(
${PROJECT_NAME} STATIC
+ src/Camera.cpp
src/Point.cpp
)
target_include_directories(
${PROJECT_NAME}
PUBLIC include
)
+target_link_libraries(
+ ${PROJECT_NAME}
+ PRIVATE raylib
+)
diff --git a/engine/include/kurator/engine/Camera.h b/engine/include/kurator/engine/Camera.h
index abe0ffe..2eb192a 100644
--- a/engine/include/kurator/engine/Camera.h
+++ b/engine/include/kurator/engine/Camera.h
@@ -13,6 +13,8 @@ struct Camera
{
Point offset = {};
double scale = 1.0;
+ Point to_world(const Point& screen) const;
+ Point to_screen(const Point& world) const;
};
diff --git a/engine/include/kurator/engine/Point.h b/engine/include/kurator/engine/Point.h
index 0e9f0ab..3dc0c8b 100644
--- a/engine/include/kurator/engine/Point.h
+++ b/engine/include/kurator/engine/Point.h
@@ -19,6 +19,8 @@ struct Point
Point normalized() const;
Point operator-(const Point& other) const;
Point operator+(const Point& other) const;
+ Point subtract(const Point& other) const;
+ Point subtract(double _x, double _y) const;
};
diff --git a/engine/src/Camera.cpp b/engine/src/Camera.cpp
new file mode 100644
index 0000000..60e8aa1
--- /dev/null
+++ b/engine/src/Camera.cpp
@@ -0,0 +1,39 @@
+#include <kurator/engine/Camera.h>
+
+#include <raylib.h>
+
+#include <kurator/engine/Point.h>
+
+
+namespace kurator
+{
+namespace engine
+{
+
+
+static auto viewport() -> Point;
+
+
+Point
+Camera::to_world(const Point& screen) const
+{
+ return screen - viewport().scale(1.0 / (2.0 * scale)) + offset;
+}
+
+
+Point
+Camera::to_screen(const Point& world) const
+{
+ return (world - offset).scale(scale) + viewport().scale(0.5);
+}
+
+
+Point
+viewport()
+{
+ return {static_cast<double>(GetScreenWidth()), static_cast<double>(GetScreenHeight())};
+}
+
+
+} // namespace engine
+} // namespace kurator
diff --git a/engine/src/Point.cpp b/engine/src/Point.cpp
index b5ce4eb..f02991c 100644
--- a/engine/src/Point.cpp
+++ b/engine/src/Point.cpp
@@ -57,7 +57,7 @@ Point::normalized() const
Point
Point::operator-(const Point& other) const
{
- return {x - other.x, y - other.y};
+ return subtract(other);
}
@@ -68,5 +68,19 @@ Point::operator+(const Point& other) const
}
+Point
+Point::subtract(const Point& other) const
+{
+ return {x - other.x, y - other.y};
+}
+
+
+Point
+Point::subtract(const double _x, const double _y) const
+{
+ return {x - _x, y - _y};
+}
+
+
} // namespace engine
} // namespace kurator
diff --git a/kurator/src/Battle.cpp b/kurator/src/Battle.cpp
index 40390ee..9bb5dec 100644
--- a/kurator/src/Battle.cpp
+++ b/kurator/src/Battle.cpp
@@ -130,27 +130,24 @@ void
Battle::draw() const
{
ClearBackground(BLACK);
- const int hwidth = GetScreenWidth() / 2;
- const int hheight = GetScreenHeight() / 2;
Grid().draw(camera);
auto& registry = battle->registry();
auto crosses = registry.view<sim::Transform, Cross>();
for (const auto& [entity, transform, cross] : crosses.each()) {
if (cross.timer > cross.phase)
continue;
- const int x = hwidth + (transform.position.x - camera.offset.x) * camera.scale;
- const int y = hheight + (transform.position.y - camera.offset.y) * camera.scale;
+ const auto pos = camera.to_screen(transform.position);
DrawLine(
- x - cross.hlength,
- y - cross.hlength,
- x + cross.hlength,
- y + cross.hlength,
+ pos.x - cross.hlength,
+ pos.y - cross.hlength,
+ pos.x + cross.hlength,
+ pos.y + cross.hlength,
cross.color);
DrawLine(
- x + cross.hlength,
- y - cross.hlength,
- x - cross.hlength,
- y + cross.hlength,
+ pos.x + cross.hlength,
+ pos.y - cross.hlength,
+ pos.x - cross.hlength,
+ pos.y + cross.hlength,
cross.color);
}
auto lines = registry.view<Line>();
@@ -158,35 +155,26 @@ Battle::draw() const
const auto diff = line.end - line.start;
const auto fstart = line.position - line.hlength;
const auto fend = line.position + line.hlength;
- const auto start = line.start + diff.scale(fstart > 0.0 ? fstart : 0.0);
- const auto end = line.start + diff.scale(fend > 1.0 ? 1.0 : fend);
- DrawLine(
- hwidth + (start.x - camera.offset.x) * camera.scale,
- hheight + (start.y - camera.offset.y) * camera.scale,
- hwidth + (end.x - camera.offset.x) * camera.scale,
- hheight + (end.y - camera.offset.y) * camera.scale,
- line.color);
+ const auto start = camera.to_screen(line.start + diff.scale(fstart > 0.0 ? fstart : 0.0));
+ const auto end = camera.to_screen(line.start + diff.scale(fend > 1.0 ? 1.0 : fend));
+ DrawLine(start.x, start.y, end.x, end.y, line.color);
}
auto view = registry.view<const Marker, const sim::Transform>();
for (auto [entity, marker, transform] : view.each()) {
- const int x = hwidth + (transform.position.x - camera.offset.x) * camera.scale;
- const int y = hheight + (transform.position.y - camera.offset.y) * camera.scale;
- DrawCircle(x, y, marker.radius, marker.color);
+ const auto pos = camera.to_screen(transform.position);
+ DrawCircle(pos.x, pos.y, marker.radius, marker.color);
DrawLine(
- x,
- y,
- x + marker.radius*std::cos(transform.angle),
- y + marker.radius*std::sin(transform.angle),
+ pos.x,
+ pos.y,
+ pos.x + marker.radius*std::cos(transform.angle),
+ pos.y + marker.radius*std::sin(transform.angle),
WHITE);
- DrawText(marker.name.c_str(), x+10, y-5, 10.0f, GRAY);
+ DrawText(marker.name.c_str(), pos.x+10, pos.y-5, 10.0f, GRAY);
}
auto pops = registry.view<CenteredText, sim::Transform, UIOffset>();
for (const auto& [entity, text, transform, offset] : pops.each()) {
- const int x =
- hwidth + (transform.position.x - camera.offset.x) * camera.scale - text.width/2 + offset.x;
- const int y =
- hheight + (transform.position.y - camera.offset.y) * camera.scale - text.font_size/2 + offset.y;
- DrawText(text.text.c_str(), x, y, text.font_size, text.color);
+ const auto pos = camera.to_screen(transform.position).subtract(text.width/2, text.font_size/2) + offset;
+ DrawText(text.text.c_str(), pos.x, pos.y, text.font_size, text.color);
}
balance.draw();
}