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<h1>Build Log</h1>
<h3>
--------------------Configuration: Zlib - Win32 Release--------------------
</h3>
<h3>Command Lines</h3>
Creating temporary file "H:\TMP\RSP85.tmp" with contents
[
/nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /Fp"Release/Zlib.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c 
"C:\GameDev\Zlib\adler32.c"
"C:\GameDev\Zlib\compress.c"
"C:\GameDev\Zlib\crc32.c"
"C:\GameDev\Zlib\deflate.c"
"C:\GameDev\Zlib\gzio.c"
"C:\GameDev\Zlib\infback.c"
"C:\GameDev\Zlib\inffast.c"
"C:\GameDev\Zlib\inflate.c"
"C:\GameDev\Zlib\inftrees.c"
"C:\GameDev\Zlib\minigzip.c"
"C:\GameDev\Zlib\trees.c"
"C:\GameDev\Zlib\uncompr.c"
"C:\GameDev\Zlib\zutil.c"
]
Creating command line "cl.exe @H:\TMP\RSP85.tmp" 
Creating temporary file "H:\TMP\RSP86.tmp" with contents
[
/nologo /out:"Release\Zlib.lib" 
.\Release\adler32.obj
.\Release\compress.obj
.\Release\crc32.obj
.\Release\deflate.obj
.\Release\gzio.obj
.\Release\infback.obj
.\Release\inffast.obj
.\Release\inflate.obj
.\Release\inftrees.obj
.\Release\minigzip.obj
.\Release\trees.obj
.\Release\uncompr.obj
.\Release\zutil.obj
]
Creating command line "link.exe -lib @H:\TMP\RSP86.tmp"
<h3>Output Window</h3>
Compiling...
adler32.c
compress.c
crc32.c
deflate.c
gzio.c
infback.c
inffast.c
inflate.c
inftrees.c
minigzip.c
trees.c
uncompr.c
zutil.c
Creating library...



<h3>Results</h3>
Zlib.lib - 0 error(s), 0 warning(s)
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