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/* Starshatter OpenSource Distribution
Copyright (c) 1997-2004, Destroyer Studios LLC.
All Rights Reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name "Destroyer Studios" nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
SUBSYSTEM: nGenEx.lib
FILE: EventTarget.h
AUTHOR: John DiCamillo
OVERVIEW
========
Event Target interface class
*/
#ifndef EventTarget_h
#define EventTarget_h
#include "Types.h"
#include "Geometry.h"
// +--------------------------------------------------------------------+
class EventTarget
{
public:
static const char* TYPENAME() { return "EventTarget"; }
virtual ~EventTarget() { }
int operator == (const EventTarget& t) const { return this == &t; }
virtual int OnMouseMove(int x, int y) { return 0; }
virtual int OnLButtonDown(int x, int y) { return 0; }
virtual int OnLButtonUp(int x, int y) { return 0; }
virtual int OnClick() { return 0; }
virtual int OnSelect() { return 0; }
virtual int OnRButtonDown(int x, int y) { return 0; }
virtual int OnRButtonUp(int x, int y) { return 0; }
virtual int OnMouseEnter(int x, int y) { return 0; }
virtual int OnMouseExit(int x, int y) { return 0; }
virtual int OnMouseWheel(int wheel) { return 0; }
virtual int OnKeyDown(int vk, int flags) { return 0; }
virtual void SetFocus() { }
virtual void KillFocus() { }
virtual bool HasFocus() const { return false; }
virtual bool IsEnabled() const { return true; }
virtual bool IsVisible() const { return true; }
virtual bool IsFormActive() const { return true; }
virtual Rect TargetRect() const { return Rect(); }
virtual const char* GetDescription() const { return "EventTarget"; }
};
#endif EventTarget_h
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