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SHIP
name: ZZA
display_name: Zolon
class: Attack
abrv: ZA
secret: true
detail_0: "ZAttack_1.mag"
feature_0: 1000
detail_1: "ZAttack_2.mag"
feature_1: 20
mass: 21
integrity: 35e3
scuttle: 1e3
vlimit: 320
agility: 140
air_factor: 0.25
roll_rate: 1700
scale: 0.75
acs: 1.1
detet: 50e3
auto_roll: 2
trans_x: 5e3
trans_y: 5e3
trans_z: 5e3
arcade_drag: 0.23
drag: 5.0e-5
roll_drag: 10
pitch_drag: 7.5
yaw_drag: 7.5
CL: 1.1e-2
CD: 1.1e-1
stall: 0.40
prep_time: 15
avoid_fighter: 7
chase: (0, -750, 200)
bridge: (0, 0, 0)
power: {
type: Fusion,
max_output: 1e3,
fuel_range: 5,
loc: (0, 0, -40),
size: 32,
hull_factor: 0.75
}
drive: {
type: Alien,
thrust: 30,
augmenter: 60,
scale: 0.75,
port: (0, 0, -96),
loc: (0, 0, -40),
size: 16,
hull_factor: 0.85
}
quantum: {
design: "Quantum Drive",
type: Hyper,
loc: (0, 0, 0),
capacity: 10e3,
consumption: 1e3,
size: 24,
hull_factor: 0.3
}
weapon: {
type: "Zolon Cannon",
abrv: Cannon,
muzzle: (0, 0, 80),
loc: (0, 0, 20),
size: 16,
hull_factor: 0.5
}
sensor: {
pcs: 25,
active_efficiency: 2e9,
passive_efficiency: 500,
range: 25e3,
range: 50e3,
range: 75e3,
loc: (0, 0, 50),
size: 25,
hull_factor: 0.25
}
computer: {
name: "Avionics Package",
abrv: HUD,
type: 1,
loc: (20, 0, 80),
size: 8,
hull_factor: 0.2
}
computer: {
name: "Flight Computer",
abrv: Flight,
type: 2,
loc: (-20, 0, 80),
size: 16,
hull_factor: 0.5
}
nav: {
loc: (0, 0, 60),
size: 16,
hull_factor: 0.1
}
death_spiral: {
time: 2.5,
explosion_type: 22, // SMALL_EXPLOSION
explosion_time: 1.1,
explosion_loc: (0, 0, -64),
explosion_type: 22, // SMALL_EXPLOSION
explosion_time: 1.5,
explosion_loc: (20, 10, -20),
final_type: 23, // LARGE_EXPLOSION
final_loc: (0, 0, -32),
final_type: 12, // LARGE_BURST
final_loc: (0, 0, -32),
}
map: { sprite: "zmap.pcx" }
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