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SHIP
name: Farcaster
class: Farcaster
description: "The standard Terellian Alliance quantum portal for long range travel. The 185 exawatt Type I FARCASTER can translate any starship or fighter-class vessel, even without an onboard FTL quantum drive, instantly to a remote destination. Farcaster portals are always connected in pairs."
model: "Farcaster.mag"
mass: 5e6
integrity: 3e6
scale: 15.0
acs: 320e3
drag: 100
roll_drag: 100
pitch_drag: 100
yaw_drag: 100
chase: (0, -750, 80)
bridge: (0, 0, 24)
power: {
type: Fusion,
design: "Fusion Reactor",
max_output: 90e3,
loc: (0, 0, -32),
size: 64,
hull_factor: 0.5
}
farcaster: {
approach: (0, 0, -2000),
start: (0, 0, 0),
end: (0, 0, 1000),
loc: (0, 0, 0),
size: 128,
hull_factor: 0.5
}
navlight: {
scale: 6,
period: 1.5,
light: { loc: (-138,-42,-257), pattern: 0xf0000000, type: 3 },
light: { loc: (-138,-42, 257), pattern: 0xf0000000, type: 3 },
light: { loc: (-138, 42,-257), pattern: 0xf0000000, type: 3 },
light: { loc: (-138, 42, 257), pattern: 0xf0000000, type: 3 },
light: { loc: ( 138,-42,-257), pattern: 0xf0000000, type: 3 },
light: { loc: ( 138,-42, 257), pattern: 0xf0000000, type: 3 },
light: { loc: ( 138, 42,-257), pattern: 0xf0000000, type: 3 },
light: { loc: ( 138, 42, 257), pattern: 0xf0000000, type: 3 },
}
navlight: {
scale: 6,
period: 1,
light: { loc: (-138,-42,-257), pattern: 0xf0000000, type: 2 },
light: { loc: ( 138,-42,-257), pattern: 0x00f00000, type: 2 },
light: { loc: (-138, 42,-257), pattern: 0x00f00000, type: 2 },
light: { loc: ( 138, 42,-257), pattern: 0xf0000000, type: 2 },
light: { loc: (-138,-42, 257), pattern: 0x00f00000, type: 2 },
light: { loc: ( 138,-42, 257), pattern: 0xf0000000, type: 2 },
light: { loc: (-138, 42, 257), pattern: 0xf0000000, type: 2 },
light: { loc: ( 138, 42, 257), pattern: 0x00f00000, type: 2 },
}
map: {
sprite: "map.pcx"
}
death_spiral: {
time: 5,
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 2,
explosion_loc: (-150, 50, 0),
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 1,
explosion_loc: (160, 40, 100),
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 0.5,
explosion_loc: (230, -48, -180),
explosion_type: 20, // LARGE_BURST (custom)
explosion_time: 0.1,
explosion_loc: (220, -48, -180),
explosion_type: 10, // SMALL_EXPLOSION
explosion_time: 0.3,
explosion_loc: (-160, 80, -90),
explosion_type: 20, // LARGE_BURST (custom)
explosion_time: 0.1,
explosion_loc: (-160, 80, -90),
final_type: 13, // LARGE_EXPLOSION
final_loc: (0, 0, 0),
final_type: 12, // LARGE_BURST
final_loc: (0, 0, 0),
debris: "Debris1.mag",
debris_loc: (180,0,0),
debris_mass: 100e3,
debris_count: 1,
debris_life: 600,
debris_fire: (-10,0,0),
debris_fire: ( 15,20,10),
debris: "Debris2.mag",
debris_loc: (-160,-120,0),
debris_mass: 100e3,
debris_count: 1,
debris_life: 500,
debris: "Debris3.mag",
debris_loc: (-180,0,0),
debris_mass: 100e3,
debris_count: 1,
debris_life: 400,
debris_fire: ( 4,0,10),
debris_fire: (25,20,0),
debris_fire: ( 5,-10,-20),
debris: "Debris5.mag",
debris_loc: (0,20,0),
debris_mass: 1,
debris_count: 8,
debris_life: 25,
debris: "Debris7.mag",
debris_loc: (10,0,0),
debris_mass: 1,
debris_count: 12,
debris_life: 15,
}
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