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SHIP

name:          Station6
display_name:  "Freight Xfer"
class:         STATION
hud_icon:      "s6hud.pcx"

model: "S2opt.mag"

mass:       5e6
integrity:  5e5
scale:      9
acs:        5e6
splash_radius: 5e3

chase:      (0, -1200, 250)
bridge:     (0,     0,  32)

degrees:    true

power:      {
   type:             Fusion,
   design:           "Fusion Reactor",
   max_output:       15e3,

   loc:              (0, -120, 0),
   size:             55,
   hull_factor:      0.5,
   explosion:        7
}

weapon:     {
   type:             "Viking Cannon",
   design:           "Bolt Weapon",
   name:             "Turret 1",

   azimuth:          0,
   loc:              (0,  118, 920),
   size:             32,
   hull_factor:      0.3,
}

weapon:     {
   type:             "Viking Cannon",
   design:           "Bolt Weapon",
   name:             "Turret 2",

   azimuth:          0,
   loc:              (0, -118, 920),
   size:             32,
   hull_factor:      0.3,
}

weapon:     {
   type:             "Viking Cannon",
   design:           "Bolt Weapon",
   name:             "Turret 3",

   azimuth:          180,
   loc:              (0,  118, -920),
   size:             32,
   hull_factor:      0.3,
}

weapon:     {
   type:             "Viking Cannon",
   design:           "Bolt Weapon",
   name:             "Turret 4",

   azimuth:          180,
   loc:              (0, -118, -920),
   size:             32,
   hull_factor:      0.3,
}

flightdeck: {
   name:       "Launch Bay 1"

   loc:        (  15, 20,   920)
   cam:        (  20, 25,   890)
   start:      (  15, 16,   920)
   end:        ( 2e3, 20,   920)

   spot:       (  10, 16,   900)
   spot:       (  10, 16,   940)

   light:      250

   azimuth:    90
   launch:     true
   cycle_time: 20

   size:       32
   hull_factor: 0.5
}


flightdeck: {
   name:       "Docking Bay 1",

   loc:        ( -15, 20,   920)
   cam:        ( -20, 25,   890)
   start:      (-2e3, 20,   920)
   end:        ( -15, 16,   920)
   spot:       ( -15, 16,   920)

   azimuth:    90

   light:      250,

   azimuth:    90
   recovery:   true,
   max_ships:  1,
   cycle_time: 5,

   size:        32,
   hull_factor: 0.5,
}

flightdeck: {
   name:       "Launch Bay 2"

   loc:        ( -15, 20,  -920)
   cam:        ( -20, 25,  -890)
   start:      ( -15, 16,  -920)
   end:        (-2e3, 20,  -920)

   spot:       ( -10, 16,  -900)
   spot:       ( -10, 16,  -940)

   light:      250

   azimuth:    270
   launch:     true
   cycle_time: 20

   size:       32
   hull_factor: 0.5
}


flightdeck: {
   name:       "Docking Bay 2",

   loc:        (  15, 20,  -920)
   cam:        (  20, 25,  -890)
   start:      ( 2e3, 20,  -920)
   end:        (  15, 16,  -920)
   spot:       (  15, 16,  -920)

   azimuth:    270

   light:      250,

   azimuth:    90
   recovery:   true,
   max_ships:  1,
   cycle_time: 5,

   size:        32,
   hull_factor: 0.5,
}

sensor:     {
   design:              Sensor,
   pcs:                 20,
   active_efficiency:   1e6,
   passive_efficiency:  10e3,
   range:   25e3,
   range:   50e3,
   range:   75e3,
   range:   100e3,

   loc:              (0, -380, 0),
   size:             16,
   hull_factor:      0.1
}



map: {
   sprite: "s6map.pcx"
}

death_spiral: {
   time:             0.0,

   final_type:       11,   // LARGE_EXPLOSION
   final_loc:        (0, 0, 0),

   final_type:       12,   // LARGE_BURST
   final_loc:        (0, 0, 0),

   final_type:       13,   // NUKE_EXPLOSION
   final_loc:        (0, 0, 0),

}