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SHIP
name: Station1
display_name: "Freight Xfer"
class: STATION
hud_icon: "s1hud.pcx"
model: "S1opt.mag"
mass: 5e6
integrity: 5e6
scale: 5
acs: 5e6
chase: (0, -1200, 250)
bridge: (0, 0, 32)
degrees: true
power: {
type: Fusion,
design: "Fusion Reactor",
max_output: 90e3,
loc: (0, 0, 0),
size: 48,
hull_factor: 0.3,
explosion: 7
}
flightdeck: {
name: "Launch Bay 1",
loc: ( 390, 20, 930),
cam: ( 420, 24, 915),
start: ( 390, 14, 930),
end: ( 3e3, 0, 930),
spot: ( 370, 24, 920),
azimuth: 90,
light: 250,
launch: true,
cycle_time: 20,
size: 32,
hull_factor: 0.5,
}
flightdeck: {
name: "Docking Bay 1",
loc: ( -390, 20, 930),
cam: ( -420, 24, 915),
start: ( -2e3, 18, 930),
end: ( -390, 18, 930),
approach: ( -3e3, 20, 1e3),
approach: ( -3e3, 20, -3e3),
approach: ( 3e3, 20, -3e3),
approach: ( 3e3, 20, 3e3),
spot: ( -390, 18, 930),
azimuth: 90,
light: 250,
recovery: true,
max_ships: 1,
cycle_time: 5,
size: 32,
hull_factor: 0.5,
}
flightdeck: {
name: "Launch Bay 2",
loc: ( 390, 20, -930),
cam: ( 420, 24, -915),
start: ( 390, 14, -930),
end: ( 3e3, 0, -930),
spot: ( 370, 24, -920),
azimuth: 90,
light: 250,
launch: true,
cycle_time: 20,
size: 32,
hull_factor: 0.5,
}
flightdeck: {
name: "Docking Bay 2",
loc: ( -390, 20, -930),
cam: ( -420, 24, -915),
start: ( -2e3, 18, -930),
end: ( -390, 18, -930),
approach: ( -3e3, 20, -1e3),
approach: ( 3e3, 20, -3e3),
approach: ( 3e3, 20, 3e3),
approach: ( -3e3, 20, 3e3),
spot: ( -390, 18, -930),
azimuth: 90,
light: 250,
recovery: true,
max_ships: 1,
cycle_time: 5,
size: 32,
hull_factor: 0.5,
}
navlight: {
scale: 2
period: 2
light: { loc: (-390, 0, -1270), pattern: 0xf0700000, type: 2 }
light: { loc: (-390, 0, 1270), pattern: 0xf0700000, type: 2 }
light: { loc: ( 390, 0, -1270), pattern: 0x0000f300, type: 3 }
light: { loc: ( 390, 0, 1270), pattern: 0x0000f300, type: 3 }
}
sensor: {
design: Sensor,
pcs: 20,
active_efficiency: 1e6,
passive_efficiency: 10e3,
range: 25e3,
range: 50e3,
range: 75e3,
range: 100e3,
loc: (0, -16, 380),
size: 16,
hull_factor: 0.1
}
map: {
sprite: "s1map.pcx"
}
death_spiral: {
time: 0.0,
final_type: 11, // LARGE_EXPLOSION
final_loc: (0, 0, 0),
final_type: 12, // LARGE_BURST
final_loc: (0, 0, 0),
final_type: 13, // NUKE_EXPLOSION
final_loc: (0, 0, 0),
}
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