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|
FORM
// +--------------------------------------------------------------------+
// Project: Starshatter 4.5
// File: CmdOrdersDlg.frm
//
// Destroyer Studios LLC
// Copyright © 1997-2004. All Rights Reserved.
// +--------------------------------------------------------------------+
form: {
back_color: ( 0, 0, 0)
fore_color: (255, 255, 255)
texture: "Frame1.pcx"
margins: (1,1,64,8)
layout: {
x_mins: (10, 100, 20, 100, 100, 100, 10)
x_weights: ( 0, 1, 0, 2, 2, 2, 0)
y_mins: (28, 30, 10, 90, 24, 60, 45)
y_weights: ( 0, 0, 0, 0, 0, 1, 0)
}
// background images:
ctrl: {
id: 9990
type: background
texture: Frame4a
cells: (1,3,5,1),
cell_insets: (0,0,0,0),
margins: (2,2,16,16)
hide_partial: false
}
ctrl: {
id: 9991,
type: background,
texture: Frame2a,
cells: (1,4,3,3),
cell_insets: (0,0,0,10),
margins: (2,32,40,32)
hide_partial: false
}
ctrl: {
id: 9992,
type: background,
texture: Frame2b,
cells: (4,4,2,3),
cell_insets: (0,0,0,10),
margins: (0,40,40,32)
hide_partial: false
}
// title:
ctrl: {
id: 10,
type: label,
text: "Operational Command",
align: left,
font: Limerick18,
fore_color: (255,255,255),
transparent: true,
cells: (1,1,3,1)
cell_insets: (0,0,0,0)
hide_partial: false
},
// info panel:
ctrl: {
id: 700
type: panel
transparent: false
texture: Panel
margins: (12,12,12,0),
cells: (1,3,5,1),
cell_insets: (10,10,12,10)
layout: {
x_mins: ( 20, 100, 20, 100, 20)
x_weights: ( 0, 1, 0, 1, 0)
y_mins: ( 0, 20, 5, 20, 0)
y_weights: ( 1, 0, 0, 0, 1)
}
}
defctrl: {
align: left
bevel_width: 0
font: Verdana
fore_color: (255, 255, 255)
standard_image: ""
activated_image: ""
transparent: true
margins: (0,0,0,0)
cell_insets: (0,0,0,0)
text_insets: (1,1,1,1)
pid: 700
},
ctrl: {
id: 300,
type: label,
cells: (1,1,1,1)
text: "Operation Title Goes Here",
font: Limerick12
fore_color: (255, 255, 128)
},
ctrl: {
id: 301,
type: label,
cells: (3,1,1,1)
text: "Day 7 11:32:04",
align: right
},
ctrl: {
id: 200,
type: label,
cells: (1,3,1,1)
text: "PLAYER GROUP",
},
ctrl: {
id: 201,
type: label,
cells: (3,3,1,1)
align: right,
},
// tab buttons:
ctrl: {
id: 600
pid: 0
type: panel
transparent: true
cells: (1,5,1,1),
cell_insets: (10,10,12,54)
layout: {
x_mins: ( 10)
x_weights: ( 1)
y_mins: ( 25, 25, 25, 25, 25, 25)
y_weights: ( 0, 0, 0, 0, 0, 1)
}
}
defctrl: {
align: left
font: Limerick12
fore_color: (0,0,0)
standard_image: Button17_0
activated_image: Button17_1
transition_image: Button17_2
transparent: false
bevel_width: 6
margins: (3,18,0,0)
cell_insets: (0,0,0,0)
pid: 600
fixed_height: 19
}
ctrl: {
id: 100
type: button
text: Orders
cells: (0,0,1,1)
}
ctrl: {
id: 101
type: button
text: Theater
cells: (0,1,1,1)
}
ctrl: {
id: 102
type: button
text: Forces
cells: (0,2,1,1)
}
ctrl: {
id: 103
type: button
text: Intel
cells: (0,3,1,1)
}
ctrl: {
id: 104
type: button
text: Missions
cells: (0,4,1,1)
}
// main panel:
ctrl: {
id: 400
pid: 0
type: text
transparent: false
texture: Panel
margins: (12,12,12,0),
cells: (3,5,3,1)
cell_insets: (10,10,12,10)
style: 0x02,
scroll_bar: 2,
text: "Orders and objectives for the campaign go here...",
fixed_height: 0
}
// ok and cancel buttons:
defctrl: {
align: left
font: Limerick12
fore_color: (0,0,0)
standard_image: Button17_0
activated_image: Button17_1
transition_image: Button17_2
transparent: false
bevel_width: 6
margins: (3,18,0,0)
cell_insets: (0,10,0,0)
pid: 0
fixed_height: 19
},
ctrl: {
id: 1
type: button
text: Save
cells: (4,6,1,1),
}
ctrl: {
id: 2
type: button
text: Exit
cells: (5,6,1,1),
}
}
|