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|
MISSION
name: "Cmpn05 Brief15 - Disappearance"
type: Patrol
system: Marak
region: Marak
stardate: 1188999999
degrees: true
element: {
name: Camera
design: CameraPod
iff: 0
player: 1
loc: (100e3, 30e3, 0)
}
element: {
name: Orion
design: Orion
iff: 1
region: Marak
loc: (100e3, 300e3, 0)
navpt: { cmd: Vector, loc: (100e3, -70e3, 0), rgn: Marak, speed: 100 }
}
element: {
name: Courageous
design: Courageous
commander: Orion
iff: 1
region: Marak
loc: (93e3, 311e3, 500)
navpt: { cmd: Vector, loc: (93e3, -70e3, 500), rgn: Marak, speed: 100 }
}
element: {
name: Asher
design: Asher
commander: Orion
iff: 1
region: Marak
loc: (118e3, 314e3, -1000)
navpt: { cmd: Vector, loc: (118e3, -70e3, -1000), rgn: Marak, speed: 100 }
}
element: {
name: Shaw
design: Asher
commander: Orion
iff: 1
region: Marak
loc: (90e3, 292e3, 800)
navpt: { cmd: Vector, loc: (90e3, -70e3, 800), rgn: Marak, speed: 100 }
}
element: {
name: Dragon
design: "Hulk-Dragon"
iff: 0
loc: (20e3, 0, 0)
rgn: Xanthe
}
element: {
name: Broadsword
design: "Hulk-Broadsword"
iff: 0
loc: (53e3, 0, 10e3)
rgn: Xanthe
}
element: {
name: Volnaris
design: "Hulk-Volnaris"
iff: 0
loc: (16e3, 0, -2e3)
rgn: Marak
}
element: {
name: Imperial
design: "Hulk-Imperial"
iff: 0
loc: (20e3, 0, 0)
rgn: Marak
}
event: { event: BeginScene, time: 0, message: "Scene 1" }
event: { event: Camera, param: 3, target: "body:Marak", vec: (2, 0.1, 5e7) }
event: { event: Camera, param: 5, vec: (-0.05, 0.007, -0.04) }
event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
message: "STRATPLAN BRIEFING" }
event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
message: "Timestamp: $TIME\nSubject: Status of Marak Prime\nClassified: TOP SECRET R7 NTK/EO" }
event: { event: Message, time: 3, sound: "Vox/Scenes/05/Briefing_15.ogg" }
event: { event: Camera, time: 10, param: 3, target: "Dragon", vec: (2, -0.1, 8e3) }
event: { event: Camera, param: 5, vec: (-0.05, 0.007, 0.02) }
event: { event: Camera, time: 22, param: 3, target: "Broadsword", vec: (3, 0.2, 6e3) }
event: { event: Camera, param: 5, vec: ( 0.06, -0.01, 0.02) }
event: { event: Camera, time: 34, param: 3, target: "Imperial", vec: (4, -0.1, 9e3) }
event: { event: Camera, param: 5, vec: (-0.07, 0.007, 0.02) }
event: { event: Camera, time: 50, param: 3, target: "Orion", vec: (2, -0.1, 8e3) }
event: { event: Camera, param: 5, vec: (-0.05, 0.007, 0.02) }
event: { event: Camera, time: 80, param: 3, target: "body:Marak", vec: (5, -0.1, 3e7) }
event: { event: Camera, param: 5, vec: (-0.085, 0.002, 0.03) }
event: { event: EndScene, time: 105, message: "Scene 1" }
event: { event: Exit }
// EOF
|