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MISSION

name:   "Cmpn05 Brief09 - Garrison Station"
type:   Patrol
system: Garrison
region: Garrison
stardate: 1188554433

degrees: true

element: {
   name:      Camera
   design:    CameraPod
   iff:       0
   player:    1
   loc:       (100e3, 30e3, 0)
}

element: {
   name:   "Garrison Laboratory",
   design: "Station7"
   iff:    0
   loc:    (0, 0, 0)
}


event: { event: BeginScene, time:   0, message: "Scene 1" }

event: { event: Camera,                param: 3,      target: "body:Garrison",  vec: (2, 0.1, 3.7e7)      }
event: { event: Camera,                param: 5,                                vec: (-0.11, 0.007, -0.01) }


event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
         message: "FORCE:INTEL BRIEFING" }

event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
         message: "*************************************\n*** FLASH CODED +$TIME \n*** GARRISON MILITARY LABORATORY\n*** GARRISON SECTOR\n*** CLASSIFIED: SECRET R3 NTK\n*************************************" }

event: { event: Message,    time:   3, sound: "Vox/Scenes/05/Briefing_09_Garrison_Station.ogg" }


event: { event: Camera,     time:  15, param: 3,      target: "Garrison Laboratory",  vec: (2, 0.1, 27e3)      }
event: { event: Camera,                param: 5,                                      vec: (0.11, 0.01, -0.02) }


event: { event: Display,    time:  20, image: "Campaigns/05/Scenes/Turret.pcx", color: 0xffffffff, fade: (1,7,1), rect: (-280,-280,256,256) }


event: { event: EndScene,   time:  48, message: "Scene 1" }
event: { event: Exit }

// EOF