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MISSION_TEMPLATE
name: "Humanitarian Aid"
type: ESCORT_FREIGHT
system: Solus
region: Trellis
degrees: true
alias: { name: A1, code: player_carrier }
alias: { name: A2, code: player_squadron }
alias: { name: FC1, elem: "Trellis-Solus" }
alias: { name: FC2, elem: "Solus-Trellis" }
callsign: { name: Player, iff: 1 }
callsign: { name: Alpha, iff: 2 }
callsign: { name: Bravo, iff: 2 }
element: {
name: Ward,
design: IM2800,
rloc: { ref: A1, dex: 130e3, dex_var: 15e3, az: 70, az_var: 30 },
mission: cargo,
count: 1,
iff: 0,
intel: tracked,
hold: 900,
navpt: { cmd: vector, rloc: { ref: FC1, dex: 99e3, dex_var:10e3, az: 180, az_var: 45, el_var: 0 }, speed: 520, rgn: Trellis },
navpt: { cmd: vector, rloc: { ref: FC1, dex: 30e3, dex_var: 3e3, az: 180, az_var: 3, el_var: 0 }, speed: 520, rgn: Trellis },
navpt: { cmd: vector, rloc: { ref: FC2, dex: 25e3, az: 0, az_var: 0, el_var: 0 }, speed: 520, rgn: Solus },
navpt: { cmd: vector, rloc: { ref: FC2, dex:100e3, dex_var:30e3, az: 0, az_var: 60, el_var: 0 }, speed: 400, rgn: Solus },
}
ward: Ward
element: {
name: Player,
design: Stormhawk,
squadron: A2,
commander: A1,
rloc: { ref: A1, dex: 20e3, dex_var: 1e3 },
mission: escort_freight,
player: 1,
alert: true,
count: 2,
iff: 1,
navpt: { cmd: vector, rloc: { ref: "Ward", dex: 15e3, az: 270, az_var: 20, el_var: 0 }, speed: 500, rgn: Trellis },
navpt: { cmd: escort, rloc: { ref: "Ward:1", dex: 10e3, az: 270, az_var: 30, el_var: 0 }, speed: 500, rgn: Trellis },
navpt: { cmd: escort, rloc: { ref: "Ward:2", dex: 7e3, az: 270, az_var: 20, el_var: 0 }, speed: 500, rgn: Trellis },
navpt: { cmd: escort, rloc: { ref: "Ward:3", dex: 10e3, az: 0, az_var: 10, el_var: 0 }, speed: 500, rgn: Solus },
navpt: { cmd: escort, rloc: { ref: "Ward:4", dex: 20e3, az: 180, az_var: 20, el_var: 0 }, speed: 500, rgn: Solus },
navpt: { cmd: vector, rloc: { ref: FC2, dex: 30e3, dex_var: 5e3, az: 180, az_var:25, el_var: 0 }, speed: 500, rgn: Solus },
navpt: { cmd: vector, rloc: { ref: A1, dex: 30e3, dex_var: 2e3, az: 180, az_var:75, el_var: 0 }, speed: 500, rgn: Trellis },
navpt: { cmd: rtb, rloc: { ref: A1, dex: 20e3, az: 180, az_var: 0, el_var: 0 }, speed: 250, rgn: Trellis },
objective: { cmd: patrol, tgt_desc: "inbound enemy units" },
objective: { cmd: escort, tgt: Ward, tgt_desc: "the merchant vessel" },
objective: { cmd: rtb },
loadout: { ship: -1, name: "ACM Medium Range" },
}
event: {
id: 1,
event: Hold,
event_ship: Ward,
event_param: 0,
trigger: Navpoint,
trigger_ship: Player,
trigger_param: 1,
}
event: {
id: 2,
event: Message,
event_ship: Player,
event_source: Ward,
sound: "Vox/Misc/A01-01.ogg",
event_message: "Glad to see you guys! Thanks for escorting us.",
event_chance: 35,
trigger: Event,
trigger_param: 1,
delay: 1,
}
event: {
id: 3,
event: Message,
event_ship: Player,
event_source: Ward,
sound: "Vox/Misc/A01-02.ogg",
event_message: "OK, we're ready to make the jump.",
trigger: Navpoint,
trigger_ship: Ward,
trigger_param: 2,
delay: 1,
}
event: {
id: 4,
event: Message,
event_ship: Player,
sound: "Vox/Misc/A01-03.ogg",
event_message: "Form up and we'll go through together.",
trigger: Event,
trigger_param: 3,
delay: 2,
}
event: {
id: 5,
event: Message,
event_ship: Player,
event_source: Ward,
sound: "Vox/Misc/A01-07.ogg",
event_message: "Looks like our pick-up is late.",
event_chance: 50,
trigger: Navpoint,
trigger_ship: Ward,
trigger_param: 3,
}
event: {
id: 6,
event: Message,
event_ship: Player,
sound: "Vox/Misc/A01-08.ogg",
event_message: "Can you stick with us in case there's any trouble?",
trigger: Event,
trigger_param: 5,
delay: 2,
}
event: {
id: 7,
event: Message,
event_ship: Player,
event_source: Ward,
sound: "Vox/Misc/A01-06.ogg",
event_message: "Thanks for the lift. I think we are clear now.",
trigger: Navpoint,
trigger_ship: Ward,
trigger_param: 4,
delay: 2,
}
// ALTERNATE MESSAGES:
event: {
id: 102,
event: Message,
event_ship: Player,
event_source: Ward,
sound: "Vox/Misc/A01-09.ogg",
event_message: "Looks like our escort is here. Let's get going.",
trigger: Skipped,
trigger_param: 2,
}
event: {
id: 105,
event: Message,
event_ship: Player,
event_source: Ward,
sound: "Vox/Misc/A01-10.ogg",
event_message: "We were expecting some Zodiacs to pick up our cargo.",
trigger: Skipped,
trigger_param: 5,
}
event: {
id: 106,
event: Message,
event_ship: Player,
sound: "Vox/Misc/A01-11.ogg",
event_message: "Still can't see them. I hope everything is all right.",
trigger: Event,
trigger_param: 105,
delay: 5,
}
optional: {
min: 1,
max: 2,
element: {
name: Alpha,
design: Viper,
rloc: { ref: "Ward:1", dex: 135e3, az: 200, az_var: 30 },
count: 2,
iff: 2,
loadout: { ship: -1, name: "ACM Medium Range" },
intel: known,
navpt: { cmd: intercept, tgt: Player, rloc: { ref: "Ward:1", dex: 40e3, az: 200, az_var: 30 }, speed: 300, rgn: Trellis },
},
element: {
name: Bravo,
design: Razor,
region: Solus,
rloc: { ref: "Ward:4", dex: 140e3, az: 180, az_var: 45 },
count: 3,
iff: 2,
loadout: { ship: -1, name: "Ship Strike" },
intel: secret,
navpt: { cmd: assault, tgt: Ward, rloc: { ref: "Ward:4", dex: 20e3, az: 180, az_var: 20, el_var: 0 }, speed: 200, rgn: Solus },
},
}
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