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MISSION
name: "Cmpn 02 Defeat 02"
type: "Patrol"
system: "Renser"
region: "Khaital"
element: {
name: Falcon
design: CameraPod
mission: Misc
intel: Secret
count: 1
iff: 1
player: 1
loc: (0, 0, 0)
}
element: {
name: Ironhelm
design: Broadsword
mission: Misc
intel: Secret
count: 1
iff: 2
loc: (0, 0, 0)
region: Khaital
navpt: { cmd: Vector, loc: (0,-50e3,0), speed: 750, rgn: Khaital }
}
element: {
name: Mattock
design: Broadsword
mission: Misc
intel: Secret
count: 1
iff: 2
loc: (10e3, 2e3, 0)
region: Khaital
navpt: { cmd: Vector, loc: (-10e3,-50e3,0), speed: 750, rgn: Khaital }
}
element: {
name: "Oak Hall"
design: Tiger
mission: Misc
intel: Secret
count: 1
iff: 2
loc: (5e3, 6e3, 0)
region: Khaital
navpt: { cmd: Vector, loc: (-2e3,-50e3,0), speed: 750, rgn: Khaital }
}
element: {
name: "North Point"
design: Tiger
mission: Misc
intel: Secret
count: 1
iff: 2
loc: (-5e3, -4e3, 0)
region: Khaital
navpt: { cmd: Vector, loc: (11e3,-50e3,0), speed: 750, rgn: Khaital }
}
event: { event: BeginScene, time: 0, message: "Scene 1" }
event: { event: Camera, param: 3, target: "body:Khaital", vec: (1,0,4e6) }
event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) }
event: { event: Display, message: "Operation Highland", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 300,100) }
event: { event: Display, message: "Defeat", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 300,100) }
event: {
event: Message
time: 2
sound: "Vox/Scenes/02/End_03_Defeat.ogg"
}
event: { event: Camera, time: 15, param: (6,30), target: Ironhelm }
event: { event: Display, time: 33, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) }
event: { event: EndScene, time: 35, message: "Scene 1" }
event: { event: Exit }
// EOF
|