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MISSION
name: "Cmpn02 Brief10 Jalah"
type: "Patrol"
system: Solus
region: Solus
objective: "Unspecified"
sitrep: "Unknown"
start: "33:00:00"
degrees: true
element: {
name: Falcon
design: CameraPod
mission: Misc
intel: Secret
count: 1
iff: 0
player: 1
loc: (0, 0, 0)
}
element: {
name: "Solus-Jalah"
design: "Farcaster"
mission: "Misc"
intel: "Located"
count: 1
command_ai:1
iff: 0
playable: false
region: "Solus"
loc: (150000, -180000, 0)
objective: { cmd: Vector, tgt: "Jalah-Solus" }
}
element: {
name: "Fort Talas"
design: "Station3"
mission: "Flight Ops"
intel: "Secret"
count: 1
command_ai:1
iff: 0
playable: false
region: "Jalah"
loc: (-150e3, -150e3, 0)
}
element: {
name: "Jalah-Solus"
design: "Farcaster"
mission: "Misc"
intel: "Located"
count: 1
command_ai:1
iff: 0
playable: false
region: "Jalah"
loc: (0, 0, 0)
objective: { cmd: Vector, tgt: "Solus-Jalah" }
}
element: {
name: Manticore
design: Dragon
mission: Misc
intel: Secret
count: 1
iff: 2
loc: (-120e3, -50e3, 0)
region: Jalah
}
element: {
name: Ironhelm
design: Broadsword
mission: Misc
intel: Secret
count: 1
iff: 2
loc: (-127e3, -52e3, 0)
region: Jalah
}
element: {
name: Mattock
design: Broadsword
mission: Misc
intel: Secret
count: 1
iff: 2
loc: ( 110e3, 105e3, 0)
region: Jalah
navpt: { cmd: Vector, loc: ( 110e3,-170e3,0), speed: 750, rgn: Jalah }
}
element: {
name: Martak
design: Razor
mission: Misc
intel: Secret
count: 2
iff: 2
loc: (-51e3, -45e3, 0)
region: Jalah
loadout: { ship: -1, name: "ACM Short Range" }
navpt: { cmd: Vector, loc: (-110e3,-170e3,0), speed: 750, rgn: Jalah }
}
event: { event: BeginScene, time: 0, message: "Scene 1" }
event: { event: Display, image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) }
event: { event: Camera, param: 3, target: "body:Jalah", vec: (3,0,2e8) }
event: { event: Camera, param: 5, vec: (0.13, 0.01, 0.01) }
event: { event: Display, time: 1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
message: "STRATPLAN BRIEFING" }
event: { event: Display, time: 1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
message: "Timestamp: $TIME\nSubject: Hegemony Task Force TF4.3\nClassified: CONFIDENTIAL DND/CRYPTO" }
event: { event: Message, time: 2, sound: "Vox/Scenes/02/Briefing_10-OK.ogg" }
event: { event: Camera, time: 15, param: 3, target: Manticore, vec: (-1,-0.1,15e3) }
event: { event: Camera, param: 5, target: Manticore, vec: (-0.16, 0.01, 0.01) }
event: { event: Display, message: "Hegemony Carrier Group 'Manticore'", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) }
event: { event: Display, message: "Jalah Orbit", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
event: { event: Camera, time: 30, param: (6,16), target: Martak, vec: (-1,-0.1,8e3) }
event: { event: Camera, time: 45, param: 3, target: Mattock, vec: (-1,-0.1,15e3) }
event: { event: Camera, param: 5, vec: (-0.16, 0.01, 0.01) }
event: { event: Camera, time: 60, param: 3, target: "Fort Talas", vec: (-1,-0.1,15e3) }
event: { event: Camera, param: 5, vec: (-0.16, 0.01, 0.01) }
event: { event: Display, message: "Fort Talas Station", font: Limerick18, color: 0xffffff80, fade: (1,7,1), rect: (20,20, 300,100) }
event: { event: Display, message: "Jalah Orbit", font: Limerick12, color: 0xffffff80, fade: (1,7,1), rect: (20,40, 300,100) }
event: { event: EndScene, time: 80, message: "Scene 1" }
event: { event: Exit }
// EOF
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