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path: root/data/shatter/Campaigns/02/Scenes/06-Renser-Buildup.def
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MISSION

name:   "Cmpn 02 Brief 06"
type:   "Patrol"
system: "Renser"
region: "Renser"
stardate: 1147287263.0

element: {
   name:      Falcon
   design:    CameraPod
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       1
   player:    1
   loc:       (0, 0, 0)
}


element: {
   name:      Ironhelm
   design:    Broadsword
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (0, 0, 0)
   region:    Lornas
   navpt:     { cmd: Vector, loc: (0,-50e3,0), speed: 750, rgn: Lornas }
}

element: {
   name:      Mattock
   design:    Broadsword
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (10e3, 2e3, 0)
   region:    Lornas
   navpt:     { cmd: Vector, loc: (10e3,-50e3,0), speed: 750, rgn: Lornas }
}

element: {
   name:      "Oak Hall"
   design:    Tiger
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (5e3, 6e3, 0)
   region:    Lornas
   navpt:     { cmd: Vector, loc: (5e3,-50e3,0), speed: 750, rgn: Lornas }
}

element: {
   name:      "North Point"
   design:    Tiger
   mission:   Misc

   intel:     Secret
   count:     1
   iff:       2
   loc:       (-5e3, -4e3, 0)
   region:    Lornas
   navpt:     { cmd: Vector, loc: (-8e3,-50e3,0), speed: 750, rgn: Lornas }
}






event: { event: BeginScene, time:   0, message: "Scene 1" }
event: { event: Display,               image: "Campaigns/02/Scenes/Black.pcx", color: 0xffffffff, fade: (0,1,1), rect: (0,0,0,0) }
event: { event: Camera,                param: 3,  target: "Ironhelm",  vec: (1,0.2,350e3)           }
event: { event: Camera,                param: 5,                       vec: (0.10, 0.01, 0.02)  }


event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,20, 600,150), font: Limerick18, color: 0xffffffff,
         message: "STRATPLAN BRIEFING" }

event: { event: Display,    time:   1, fade: (1,5,1), rect: (20,40, 600,150), font: OCRB, color: 0xffffff80,
         message: "Timestamp: $TIME\nSubject: Renser Fleet Mobilization\nClassified: CONFIDENTIAL DND/CRYPTO" }


event: {
   event: Message
   time:  5
   sound: "Vox/Scenes/02/Briefing_06.ogg"
}


event: { event: Camera,     time:  10, param: 3,  target: "Ironhelm",  vec: (1,0.05,40e3)           }
event: { event: Camera,                param: 5,                       vec: (0.12, 0.01, 0.02)  }
event: { event: Display,               message: "Lornas Fleet Yards", font: Limerick18,   color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) }


event: { event: Camera,     time:  20, param: 3,  target: "Ironhelm",  vec: (-1,-0.07,6e3)           }
event: { event: Camera,                param: 5,                       vec: (-0.13, 0.01, 0.02)  }
event: { event: Display,               message: "DESRON 26 'IRONHELM'", font: Limerick18,   color: 0xffffff80, fade: (1,3,1), rect: (20,20, 400,100) }


event: { event: Camera,     time:  30, param: 3,  target: "body:Khaital", vec: (2,-0.06,3e7)     }
event: { event: Camera,                param: 5,                          vec: (0.15, 0.01,-0.02)  }
event: { event: Display,               message: "Khaital Sector",         font: Limerick18,   color: 0xffffff80, fade: (1,7,1), rect: (20,20, 400,100) }


event: { event: EndScene,   time:  60, message: "Scene 1" }
event: { event: Exit }

// EOF