1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
|
MISSION
name: "Cmpn 03 Victory"
type: "Patrol"
system: "Silessia"
region: "Silessia"
stardate: 1177889900
subtitles: "Campaigns/03/Actions/victory.txt"
element: {
name: Falcon
design: CameraPod
mission: Misc
intel: Secret
count: 1
iff: 1
player: 1
loc: (0, 0, 0)
}
element: {
name: "Archon"
design: "Orion"
mission: "Flight Ops"
intel: "Known"
count: 1
command_ai:1
iff: 1
playable: false
region: Silessia
loc: (-140e3, 160e3, 0)
navpt: { cmd: Vector, loc: (-140,-50e3,0), speed: 350, rgn: Silessia }
}
element: {
name: "Stalwart"
design: "Courageous"
commander: "Archon"
mission: "Escort"
intel: "Known"
count: 1
command_ai:1
iff: 1
playable: false
region: Silessia
loc: (-125e3, 155e3, 0)
navpt: { cmd: Vector, loc: (-125e3,-50e3,0), speed: 350, rgn: Silessia }
}
element: {
name: "Gerson"
design: "Asher"
commander: "Archon"
mission: "Escort"
intel: "Known"
count: 1
command_ai:1
iff: 1
playable: false
region: Silessia
loc: (-154e3, 174e3, 0)
navpt: { cmd: Vector, loc: (-154,-50e3,0), speed: 350, rgn: Silessia }
}
event: { event: BeginScene, time: 0, message: "Scene 1" }
event: { event: Camera, param: 3, target: "body:Silessia", vec: (1,0,2e7) }
event: { event: Camera, param: 5, vec: (0.06, 0.002, 0.01) }
event: { event: Display, message: "Operation Shining Fortress", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,20, 600,100) }
event: { event: Display, message: "Victory", font: Limerick18, color: 0xffffff80, fade: (0,73,0), rect: (20,42, 600,100) }
event: {
event: Message
time: 2
sound: "Vox/Scenes/03/End_01_Victory.ogg"
}
event: { event: Camera, time: 15, param: (6,30), target: Archon }
event: { event: Display, time: 38, image: "Campaigns/03/Scenes/Black.pcx", color: 0xffffffff, fade: (1,10,0), rect: (0,0,0,0) }
event: { event: EndScene, time: 40, message: "Scene 1" }
event: { event: Exit }
// EOF
|