blob: c8acd4c352221b85c110e3cac058b6e2a33d9ad2 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
|
/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Event Target interface class
*/
#ifndef UIEventTarget_h
#define UIEventTarget_h
#include "Types.h"
#include "Geometry.h"
class UIEventTarget
{
public:
static const char* TYPENAME() { return "UIEventTarget"; }
virtual ~UIEventTarget() { }
int operator == (const UIEventTarget& t) const { return this == &t; }
virtual int OnMouseMove(int x, int y) { return 0; }
virtual int OnLButtonDown(int x, int y) { return 0; }
virtual int OnLButtonUp(int x, int y) { return 0; }
virtual int OnClick() { return 0; }
virtual int OnSelect() { return 0; }
virtual int OnRButtonDown(int x, int y) { return 0; }
virtual int OnRButtonUp(int x, int y) { return 0; }
virtual int OnMouseEnter(int x, int y) { return 0; }
virtual int OnMouseExit(int x, int y) { return 0; }
virtual int OnMouseWheel(int wheel) { return 0; }
virtual int OnKeyDown(int vk, int flags) { return 0; }
virtual void SetFocus() { }
virtual void KillFocus() { }
virtual bool HasFocus() const { return false; }
virtual bool IsEnabled() const { return true; }
virtual bool IsVisible() const { return true; }
virtual bool IsFormActive() const { return true; }
virtual Rect TargetRect() const { return Rect(); }
virtual const char* GetDescription() const { return "UIEventTarget"; }
};
#endif // UIEventTarget_h
|