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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Slider/Gauge ActiveWindow class
*/

#ifndef Slider_h
#define Slider_h

#include "Types.h"
#include "ActiveWindow.h"

// +--------------------------------------------------------------------+

class Slider : public ActiveWindow
{
public:
    static const char* TYPENAME() { return "Slider"; }

    enum { MAX_VAL=8, ORIENT_HORIZONTAL=0, ORIENT_VERTICAL=1 };

    Slider(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid);
    Slider(Screen* s,       int ax, int ay, int aw, int ah, DWORD aid);
    virtual ~Slider();

    // Operations:
    virtual void      Draw();

    // Event Target Interface:
    virtual int       OnMouseMove(int x, int y);
    virtual int       OnLButtonDown(int x, int y);
    virtual int       OnLButtonUp(int x, int y);
    virtual int       OnClick();

    // Property accessors:
    bool  GetActive();
    void  SetActive(bool bNewValue);
    Color GetFillColor();
    void  SetFillColor(Color c);
    bool  GetBorder();
    void  SetBorder(bool bNewValue);
    Color GetBorderColor();
    void  SetBorderColor(Color c);

    int   GetNumLeds();
    void  SetNumLeds(int nNewValue);
    int   GetOrientation();
    void  SetOrientation(int nNewValue);

    int   GetRangeMin();
    void  SetRangeMin(int nNewValue);
    int   GetRangeMax();
    void  SetRangeMax(int nNewValue);
    int   GetStepSize();
    void  SetStepSize(int nNewValue);
    int   GetThumbSize();
    void  SetThumbSize(int nNewValue);
    bool  GetShowThumb();
    void  SetShowThumb(bool bNewValue);

    int   NumValues();
    int   GetValue(int index=0);
    void  SetValue(int nNewValue, int index=0);
    double FractionalValue(int index=0);

    void  SetMarker(int nNewValue, int index=0);

    // Methods:
    void  StepUp(int index=0);
    void  StepDown(int index=0);

protected:
    int            captured;
    int            dragging;
    int            mouse_x;
    int            mouse_y;

    bool           active;        // true => slider; false => gauge
    bool           border;
    Color          border_color;
    Color          fill_color;    // default: dark blue

    int            num_leds;      // default: 1
    int            orientation;   // 0 => horizontal; !0 => vertical

    int            range_min;
    int            range_max;
    int            step_size;
    int            show_thumb;
    int            thumb_size;
    int            thumb_pos;

    int            nvalues;
    int            value[MAX_VAL];
    int            marker[2];
};

#endif  // Slider_h