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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Rich Text Window - an HTML-like control
*/
#ifndef RichTextBox_h
#define RichTextBox_h
#include "Types.h"
#include "Color.h"
#include "Bitmap.h"
#include "ScrollWindow.h"
#include "EventTarget.h"
#include "List.h"
#include "Text.h"
// +--------------------------------------------------------------------+
class RichTextBox : public ScrollWindow
{
public:
static const char* TYPENAME() { return "RichTextBox"; }
RichTextBox(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid=0, DWORD astyle=0);
RichTextBox(Screen* s, int ax, int ay, int aw, int ah, DWORD aid=0, DWORD astyle=0);
virtual ~RichTextBox();
int operator == (const RichTextBox& w) const { return id == w.id; }
// Operations:
virtual void DrawContent(const Rect& ctrl_rect);
virtual void SetText(const char* t);
// Event Target Interface:
virtual int OnMouseMove(int x, int y);
virtual int OnLButtonDown(int x, int y);
virtual int OnLButtonUp(int x, int y);
virtual int OnMouseWheel(int wheel);
virtual int OnClick();
virtual int OnKeyDown(int vk, int flags);
protected:
virtual void DrawTabbedText();
virtual void DrawRichText(Rect& text_rect);
int GetNextTab(int xpos);
virtual int find_next_word_start(const char* text, int index);
virtual int find_next_word_end(const char* text, int index);
virtual int parse_hex_digit(char c);
virtual int process_tag(const char* text, int index, Font*& font);
};
#endif // RichTextBox_h
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