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/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
View class for Radio Communications HUD Overlay
*/
#ifndef QuantumView_h
#define QuantumView_h
#include "Types.h"
#include "View.h"
#include "SimObject.h"
#include "Color.h"
#include "Text.h"
// +--------------------------------------------------------------------+
class Ship;
class RadioMessage;
class HUDView;
class Menu;
class Font;
// +--------------------------------------------------------------------+
class QuantumView : public View,
public SimObserver
{
public:
QuantumView(Window* c);
virtual ~QuantumView();
// Operations:
virtual void Refresh();
virtual void OnWindowMove();
virtual void ExecFrame();
virtual Menu* GetQuantumMenu(Ship* ship);
virtual bool IsMenuShown();
virtual void ShowMenu();
virtual void CloseMenu();
virtual bool Update(SimObject* obj);
virtual const char* GetObserverName() const;
static void SetColor(Color c);
static void Initialize();
static void Close();
static QuantumView* GetInstance() { return quantum_view; }
protected:
int width, height;
double xcenter, ycenter;
Font* font;
Sim* sim;
Ship* ship;
static QuantumView* quantum_view;
};
#endif // QuantumView_h
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