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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Main Menu Dialog Active Window class
*/
#ifndef NetServerDlg_h
#define NetServerDlg_h
#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"
// +--------------------------------------------------------------------+
class MenuScreen;
class NetServerConfig;
// +--------------------------------------------------------------------+
class NetServerDlg : public FormWindow
{
public:
NetServerDlg(Screen* s, FormDef& def, MenuScreen* mgr);
virtual ~NetServerDlg();
virtual void RegisterControls();
virtual void Show();
virtual void ExecFrame();
// Operations:
virtual void OnApply(AWEvent* event);
virtual void OnCancel(AWEvent* event);
protected:
MenuScreen* manager;
NetServerConfig* config;
EditBox* edt_name;
ComboBox* cmb_type;
EditBox* edt_game_port;
EditBox* edt_admin_port;
EditBox* edt_game_pass;
EditBox* edt_admin_name;
EditBox* edt_admin_pass;
Button* btn_apply;
Button* btn_cancel;
};
#endif // NetServerDlg_h
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