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/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Single chat message and sender
*/
#pragma once
#include <cstdint>
#include "NetUser.h"
// +-------------------------------------------------------------------+
class NetChatEntry
{
public:
static const char* TYPENAME() { return "NetChatEntry"; }
NetChatEntry(const NetUser* user, const char* msg);
NetChatEntry(int id, const char* user, const char* msg);
~NetChatEntry();
int operator == (const NetChatEntry& c) const { return id == c.id; }
int operator < (const NetChatEntry& c) const { return id < c.id; }
int GetID() const { return id; }
const Text& GetUser() const { return user; }
Color GetColor() const { return color; }
const Text& GetMessage() const { return msg; }
std::uint32_t GetTime() const { return time; }
private:
int id;
Text user;
Text msg;
Color color;
std::uint32_t time;
};
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