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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Mission Select Dialog Active Window class
*/
#ifndef MsnSelectDlg_h
#define MsnSelectDlg_h
#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"
#include "Text.h"
// +--------------------------------------------------------------------+
class MenuScreen;
class Campaign;
class Starshatter;
// +--------------------------------------------------------------------+
class MsnSelectDlg : public FormWindow
{
public:
MsnSelectDlg(Screen* s, FormDef& def, MenuScreen* mgr);
virtual ~MsnSelectDlg();
virtual void RegisterControls();
virtual void Show();
virtual void ExecFrame();
// Operations:
virtual void OnCampaignSelect(AWEvent* event);
virtual void OnMissionSelect(AWEvent* event);
virtual void OnMod(AWEvent* event);
virtual void OnNew(AWEvent* event);
virtual void OnEdit(AWEvent* event);
virtual void OnDel(AWEvent* event);
virtual void OnDelConfirm(AWEvent* event);
virtual void OnAccept(AWEvent* event);
virtual void OnCancel(AWEvent* event);
protected:
MenuScreen* manager;
Button* btn_mod;
Button* btn_new;
Button* btn_edit;
Button* btn_del;
Button* btn_accept;
Button* btn_cancel;
ComboBox* cmb_campaigns;
ListBox* lst_campaigns;
ListBox* lst_missions;
ActiveWindow* description;
Starshatter* stars;
Campaign* campaign;
int selected_mission;
int mission_id;
bool editable;
};
#endif // MsnSelectDlg_h
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