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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Main Menu Dialog Active Window class
*/

#ifndef MenuDlg_h
#define MenuDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class  MenuScreen;
class  Campaign;
class  Starshatter;

// +--------------------------------------------------------------------+

class MenuDlg : public FormWindow
{
public:
    MenuDlg(Screen* s, FormDef& def, MenuScreen* mgr);
    virtual ~MenuDlg();

    virtual void      RegisterControls();
    virtual void      Show();
    virtual void      ExecFrame();

    // Operations:
    virtual void      OnStart(AWEvent* event);
    virtual void      OnCampaign(AWEvent* event);
    virtual void      OnMission(AWEvent* event);
    virtual void      OnPlayer(AWEvent* event);
    virtual void      OnMultiplayer(AWEvent* event);
    virtual void      OnMod(AWEvent* event);
    virtual void      OnTacReference(AWEvent* event);

    virtual void      OnVideo(AWEvent* event);
    virtual void      OnOptions(AWEvent* event);
    virtual void      OnControls(AWEvent* event);
    virtual void      OnQuit(AWEvent* event);

    virtual void      OnButtonEnter(AWEvent* event);
    virtual void      OnButtonExit(AWEvent* event);

protected:
    MenuScreen*       manager;

    Button*           btn_start;
    Button*           btn_campaign;
    Button*           btn_mission;
    Button*           btn_player;
    Button*           btn_multi;
    Button*           btn_mod;
    Button*           btn_tac;

    Button*           btn_video;
    Button*           btn_options;
    Button*           btn_controls;
    Button*           btn_quit;

    ActiveWindow*     version;
    ActiveWindow*     description;

    Starshatter*      stars;
    Campaign*         campaign;
};

#endif  // MenuDlg_h