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/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
ListBox ActiveWindow class
*/
#ifndef ListBox_h
#define ListBox_h
#include "Types.h"
#include "ScrollWindow.h"
#include "List.h"
// +--------------------------------------------------------------------+
class Bitmap;
class ListBox;
class ListBoxCell;
class ListBoxItem;
class ListBoxColumn;
// +--------------------------------------------------------------------+
class ListBox : public ScrollWindow
{
public:
enum SORT { LIST_SORT_NUMERIC_DESCENDING = -2,
LIST_SORT_ALPHA_DESCENDING,
LIST_SORT_NONE,
LIST_SORT_ALPHA_ASCENDING,
LIST_SORT_NUMERIC_ASCENDING,
LIST_SORT_NEVER
};
enum ALIGN { LIST_ALIGN_LEFT = DT_LEFT,
LIST_ALIGN_CENTER = DT_CENTER,
LIST_ALIGN_RIGHT = DT_RIGHT
};
enum STYLE { LIST_ITEM_STYLE_PLAIN,
LIST_ITEM_STYLE_BOX,
LIST_ITEM_STYLE_FILLED_BOX
};
ListBox(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid);
ListBox(Screen* s, int ax, int ay, int aw, int ah, DWORD aid);
virtual ~ListBox();
// Operations:
virtual void DrawContent(const Rect& ctrl_rect);
// Event Target Interface:
virtual int OnMouseMove(int x, int y);
virtual int OnLButtonDown(int x, int y);
virtual int OnLButtonUp(int x, int y);
virtual int OnMouseWheel(int wheel);
virtual int OnClick();
virtual int OnKeyDown(int vk, int flags);
// pseudo-events:
virtual int OnDragStart(int x, int y);
virtual int OnDragDrop(int x, int y, ActiveWindow* source);
// Property accessors:
int NumItems();
int NumColumns();
Text GetItemText(int index);
void SetItemText(int index, const char* text);
DWORD GetItemData(int index);
void SetItemData(int index, DWORD data);
Bitmap* GetItemImage(int index);
void SetItemImage(int index, Bitmap* img);
Color GetItemColor(int index);
void SetItemColor(int index, Color c);
Text GetItemText(int index, int column);
void SetItemText(int index, int column, const char* text);
DWORD GetItemData(int index, int column);
void SetItemData(int index, int column, DWORD data);
Bitmap* GetItemImage(int index, int column);
void SetItemImage(int index, int column, Bitmap* img);
int AddItem(const char* text);
int AddImage(Bitmap* img);
int AddItemWithData(const char* text, int data);
void InsertItem(int index, const char* text);
void InsertItemWithData(int index, const char* text, int data);
void ClearItems();
void RemoveItem(int index);
void RemoveSelectedItems();
void AddColumn(const char* title,
int width,
int align = ListBox::LIST_ALIGN_LEFT,
int sort = ListBox::LIST_SORT_NONE);
Text GetColumnTitle(int index);
void SetColumnTitle(int index, const char* title);
int GetColumnWidth(int index);
void SetColumnWidth(int index, int width);
int GetColumnAlign(int index);
void SetColumnAlign(int index, int align);
int GetColumnSort(int index);
void SetColumnSort(int index, int sort);
Color GetColumnColor(int index);
void SetColumnColor(int index, Color c);
Color GetItemColor(int index, int column);
int GetMultiSelect();
void SetMultiSelect(int nNewValue);
bool GetShowHeadings();
void SetShowHeadings(bool nNewValue);
Color GetSelectedColor();
void SetSelectedColor(Color c);
int GetItemStyle() const;
void SetItemStyle(int style);
int GetSelectedStyle() const;
void SetSelectedStyle(int style);
bool IsSelected(int index);
void SetSelected(int index, bool bNewValue=true);
void ClearSelection();
int GetSortColumn();
void SetSortColumn(int col_index);
int GetSortCriteria();
void SetSortCriteria(SORT sort);
void SortItems();
void SizeColumns();
// read-only:
virtual int GetListIndex();
virtual int GetLineCount();
virtual int GetSelCount();
virtual int GetSelection();
virtual Text GetSelectedItem();
protected:
int IndexFromPoint(int x, int y) const;
// properties:
List<ListBoxItem> items;
List<ListBoxColumn> columns;
bool show_headings;
int multiselect;
int list_index;
int selcount;
Color selected_color;
int sort_column;
int item_style;
int seln_style;
};
#endif // ListBox_h
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