blob: 870a16a9db5de3114b744e7b833966d2ce7cec46 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
|
/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Navigation Active Window class
*/
#ifndef KeyDlg_h
#define KeyDlg_h
#include "Types.h"
#include "FormWindow.h"
// +--------------------------------------------------------------------+
class BaseScreen;
// +--------------------------------------------------------------------+
class KeyDlg : public FormWindow
{
public:
KeyDlg(Screen* s, FormDef& def, BaseScreen* mgr);
virtual ~KeyDlg();
virtual void RegisterControls();
virtual void Show();
// Operations:
virtual void ExecFrame();
virtual void OnApply(AWEvent* event);
virtual void OnCancel(AWEvent* event);
virtual void OnClear(AWEvent* event);
int GetKeyMapIndex() const { return key_index; }
void SetKeyMapIndex(int i);
protected:
BaseScreen* manager;
int key_index;
int key_key;
int key_shift;
int key_joy;
int key_clear;
Button* clear;
Button* apply;
Button* cancel;
ActiveWindow* command;
ActiveWindow* current_key;
ActiveWindow* new_key;
};
#endif // KeyDlg_h
|