summaryrefslogtreecommitdiffhomepage
path: root/StarsEx/Joystick.h
blob: b024f83ef96074be772cda667ea477b2decc4f7c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Joystick Input class
*/

#ifndef Joystick_h
#define Joystick_h

#include "MotionController.h"
#include "Types.h"

// +--------------------------------------------------------------------+

class Joystick : public MotionController
{
public:
    static const char* TYPENAME() { return "Joystick"; }

    Joystick();
    virtual ~Joystick();

    // setup
    virtual void   MapKeys(KeyMapEntry* mapping, int nkeys);

    // sample the physical device
    virtual void   Acquire();

    // translations
    virtual double X()         { return x; }
    virtual double Y()         { return y; }
    virtual double Z()         { return z; }

    // rotations
    virtual double Pitch()     { return p; }
    virtual double Roll()      { return r; }
    virtual double Yaw()       { return w; }
    virtual int    Center()    { return 0; }

    // throttle
    virtual double Throttle()  { return t; }
    virtual void   SetThrottle(double throttle) { t = throttle; }

    // actions
    virtual int    Action(int n)     { return action[n];     }
    virtual int    ActionMap(int n)  { return KeyDownMap(n); }

    static bool    KeyDown(int key);
    static bool    KeyDownMap(int key);

    static Joystick*  GetInstance();
    static void       EnumerateDevices();
    static int        NumDevices();
    static const char* GetDeviceName(int i);

    static int     ReadRawAxis(int axis);
    static int     GetAxisMap(int n);
    static int     GetAxisInv(int n);

protected:
    double         ReadAxisDI(int axis);
    double         ReadAxisMM(int axis);
    void           ProcessAxes(double joy_x, double joy_y, double joy_r, double joy_t);
    void           ProcessHat(int i, DWORD joy_pov);

    double         x,y,z,p,r,w,t;
    bool           action[MotionController::MaxActions];
    bool           hat[4][4];
    int            map[KEY_MAP_SIZE];
    int            map_axis[4];
    bool           inv_axis[4];
};

#endif  // Joystick_h