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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Joystick Input class
*/
#include "GameWinDX9.h"
#include "Joystick.h"
#include "MachineInfo.h"
#include "Types.h"
#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#define JOY_POVUPRIGHT 4500
#define JOY_POVDNRIGHT 13500
#define JOY_POVDNLEFT 22500
#define JOY_POVUPLEFT 31500
// +--------------------------------------------------------------------+
// DIRECT INPUT SUPPORT
const int MAX_DEVICES = 8;
static LPDIRECTINPUT7 pdi = 0;
static LPDIRECTINPUTDEVICE7 pdev = 0;
static DIDEVICEINSTANCE devices[MAX_DEVICES];
static int ndev = 0;
static int idev = -1;
static int strikes = 3;
static Joystick* joystick = 0;
void DirectInputError(const char* msg, HRESULT err);
const char* DIErrStr(HRESULT hr);
void ReleaseDirectInput();
// +--------------------------------------------------------------------+
Joystick::Joystick()
: x(0), y(0), z(0), p(0), r(0), w(0), t(0)
{
if (!joystick)
joystick = this;
select = 1;
rudder = 0;
throttle = 1;
sensitivity = 25;
dead_zone = 100;
for (int i = 0; i < MotionController::MaxActions; i++)
action[i] = false;
for (int i = 0; i < KEY_MAP_SIZE; i++)
map[i] = 0;
for (int i = 0; i < 4; i++) {
for (int j = 0; j < 4; j++) {
hat[i][j] = false;
}
}
map_axis[0] = KEY_JOY_AXIS_X;
map_axis[1] = KEY_JOY_AXIS_Y;
map_axis[2] = KEY_JOY_AXIS_RZ;
map_axis[3] = KEY_JOY_AXIS_S0;
inv_axis[0] = false;
inv_axis[1] = false;
inv_axis[2] = false;
inv_axis[3] = false;
if (MachineInfo::GetDirectXVersion() < MachineInfo::DX_7) {
Print("Joystick: DI7 not found, using multimedia library\n");
pdi = 0;
pdev = 0;
}
else if (!pdi) {
HRESULT hr = DirectInput8Create(GameWinDX9::GetInstance()->GetHINST(),
DIRECTINPUT_VERSION,
IID_IDirectInput7,
(void**)&pdi,
NULL);
if FAILED(hr) {
DirectInputError("Failed to initialize DI7", hr);
pdi = 0;
pdev = 0;
}
else {
Print("Joystick: initialized DI7 pdi = %08x\n", (DWORD) pdi);
}
}
}
Joystick::~Joystick()
{
ReleaseDirectInput();
joystick = 0;
}
void ReleaseDirectInput()
{
if (pdev) {
pdev->Unacquire();
pdev->Release();
pdev = 0;
}
if (pdi) {
pdi->Release();
pdi = 0;
}
}
Joystick* Joystick::GetInstance()
{
return joystick;
}
// +--------------------------------------------------------------------+
void
Joystick::MapKeys(KeyMapEntry* mapping, int nkeys)
{
ZeroMemory(map, sizeof(map));
for (int i = 0; i < nkeys; i++) {
KeyMapEntry k = mapping[i];
if (k.act >= KEY_MAP_FIRST && k.act < KEY_MAP_LAST) {
if (k.act == KEY_JOY_SENSE)
sensitivity = k.key;
else if (k.act == KEY_JOY_DEAD_ZONE)
dead_zone = k.key;
else if (k.act == KEY_JOY_SWAP)
swapped = k.key;
else if (k.act == KEY_JOY_RUDDER)
rudder = k.key;
else if (k.act == KEY_JOY_THROTTLE)
throttle = k.key;
else if (k.act == KEY_JOY_SELECT)
select = k.key;
else if (k.act == KEY_AXIS_YAW)
map_axis[0] = k.key;
else if (k.act == KEY_AXIS_PITCH)
map_axis[1] = k.key;
else if (k.act == KEY_AXIS_ROLL)
map_axis[2] = k.key;
else if (k.act == KEY_AXIS_THROTTLE)
map_axis[3] = k.key;
else if (k.act == KEY_AXIS_YAW_INVERT)
inv_axis[0] = k.key ? true : false;
else if (k.act == KEY_AXIS_PITCH_INVERT)
inv_axis[1] = k.key ? true : false;
else if (k.act == KEY_AXIS_ROLL_INVERT)
inv_axis[2] = k.key ? true : false;
else if (k.act == KEY_AXIS_THROTTLE_INVERT)
inv_axis[3] = k.key ? true : false;
else if (k.key >= KEY_JOY_1 && k.key <= KEY_JOY_32)
map[k.act] = k.key;
else if (k.alt >= KEY_JOY_1 && k.alt <= KEY_JOY_32)
map[k.act] = k.alt;
else if (k.joy >= KEY_JOY_1 && k.joy <= KEY_JOY_32)
map[k.act] = k.joy;
else if (k.key >= KEY_POV_0_UP && k.key <= KEY_POV_3_RIGHT)
map[k.act] = k.key;
else if (k.alt >= KEY_POV_0_UP && k.alt <= KEY_POV_3_RIGHT)
map[k.act] = k.alt;
else if (k.joy >= KEY_POV_0_UP && k.joy <= KEY_POV_3_RIGHT)
map[k.act] = k.joy;
}
}
}
// +--------------------------------------------------------------------+
static inline double sqr(double a) { return a*a; }
BOOL FAR PASCAL EnumJoystick(LPCDIDEVICEINSTANCE pdinst, LPVOID pvSelect)
{
CopyMemory(&devices[ndev++], pdinst, pdinst->dwSize);
::Print("EnumJoystick %d: '%s'\n", ndev, pdinst->tszInstanceName);
::Print(" guid: {%08x-%04x-%04x-%02x%02x%02x%02x%02x%02x} \n",
(DWORD) pdinst->guidInstance.Data1,
(WORD) pdinst->guidInstance.Data2,
(WORD) pdinst->guidInstance.Data3,
(BYTE) pdinst->guidInstance.Data4[0],
(BYTE) pdinst->guidInstance.Data4[1],
(BYTE) pdinst->guidInstance.Data4[2],
(BYTE) pdinst->guidInstance.Data4[3],
(BYTE) pdinst->guidInstance.Data4[4],
(BYTE) pdinst->guidInstance.Data4[5]);
if (ndev < MAX_DEVICES)
return DIENUM_CONTINUE;
return DIENUM_STOP;
}
bool CreateDevice(int select)
{
if (!pdi || ndev < select)
return false;
LPCDIDEVICEINSTANCE pdinst = &devices[select-1];
::Print("Joystick CreateDevice(%d)\n", select);
::Print(" name: %s\n\n", pdinst->tszInstanceName);
// release current device before trying to get another:
if (pdev) {
pdev->Unacquire();
pdev->Release();
pdev = 0;
}
HRESULT hr = DI_OK;
// Create the DirectInput joystick device:
hr = pdi->CreateDeviceEx(pdinst->guidInstance,
IID_IDirectInputDevice7,
(void**)&pdev,
NULL);
if (hr != DI_OK || pdev == 0) {
DirectInputError("Create Device Ex failed", hr);
return false;
}
// Set the data format:
hr = pdev->SetDataFormat(&c_dfDIJoystick);
if (hr != DI_OK) {
DirectInputError("Set Data Format failed", hr);
pdev->Release();
pdev = 0;
return false;
}
// Set the coop level:
hr = pdev->SetCooperativeLevel(GameWinDX9::GetInstance()->GetHWND(), DISCL_NONEXCLUSIVE | DISCL_FOREGROUND);
if (hr != DI_OK) {
DirectInputError("Set Cooperative Level failed", hr);
pdev->Release();
return false;
}
// Set data ranges
DIPROPRANGE diprg;
diprg.lMin = -32768;
diprg.lMax = +32768;
diprg.diph.dwSize = sizeof(diprg);
diprg.diph.dwHeaderSize = sizeof(diprg.diph);
diprg.diph.dwObj = DIJOFS_X;
diprg.diph.dwHow = DIPH_BYOFFSET;
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
diprg.diph.dwObj = DIJOFS_Y;
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
diprg.diph.dwObj = DIJOFS_Z;
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
diprg.diph.dwObj = DIJOFS_RX;
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
diprg.diph.dwObj = DIJOFS_RY;
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
diprg.diph.dwObj = DIJOFS_RZ;
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
diprg.diph.dwObj = DIJOFS_SLIDER(0);
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
diprg.diph.dwObj = DIJOFS_SLIDER(1);
pdev->SetProperty(DIPROP_RANGE, &diprg.diph);
::Print("Created joystick %d (pdev = %08x)\n", select, (DWORD) pdev);
idev = select;
return true;
}
void
Joystick::EnumerateDevices()
{
if (!pdi) {
Print("Joystick: no DI7, unable to enumerate devices\n");
ndev = 0;
}
else if (ndev < 1) {
Print("Joystick: preparing to enumerate devices\n");
ndev = 0;
HRESULT hr =
pdi->EnumDevices(DI8DEVTYPE_JOYSTICK,
EnumJoystick,
(LPVOID) 0,
DIEDFL_ATTACHEDONLY);
if (FAILED(hr)) {
DirectInputError("Failed to enumerate devices", hr);
ReleaseDirectInput();
}
else if (ndev < 1) {
Print("Joystick: no devices found\n");
ReleaseDirectInput();
}
}
}
int
Joystick::NumDevices()
{
return ndev;
}
const char*
Joystick::GetDeviceName(int i)
{
if (i >= 0 && i < ndev)
return devices[i].tszInstanceName;
return 0;
}
// +--------------------------------------------------------------------+
static DIJOYSTATE joystate;
static JOYINFOEX joyinfo;
int
Joystick::ReadRawAxis(int a)
{
if (!joystick)
return 0;
int result = 0;
if (pdev) {
switch (a) {
case KEY_JOY_AXIS_X: result = joystate.lX; break;
case KEY_JOY_AXIS_Y: result = joystate.lY; break;
case KEY_JOY_AXIS_Z: result = joystate.lZ; break;
case KEY_JOY_AXIS_RX: result = joystate.lRx; break;
case KEY_JOY_AXIS_RY: result = joystate.lRy; break;
case KEY_JOY_AXIS_RZ: result = joystate.lRz; break;
case KEY_JOY_AXIS_S0: result = joystate.rglSlider[0]; break;
case KEY_JOY_AXIS_S1: result = joystate.rglSlider[1]; break;
}
}
else {
switch (a) {
case KEY_JOY_AXIS_X:
if (joyinfo.dwFlags & JOY_RETURNX)
result = joyinfo.dwXpos;
break;
case KEY_JOY_AXIS_Y:
if (joyinfo.dwFlags & JOY_RETURNY)
result = joyinfo.dwYpos;
break;
case KEY_JOY_AXIS_Z:
if (joyinfo.dwFlags & JOY_RETURNZ)
result = joyinfo.dwZpos;
break;
case KEY_JOY_AXIS_RZ:
if (joyinfo.dwFlags & JOY_RETURNR)
result = joyinfo.dwRpos;
break;
}
}
return result;
}
double
Joystick::ReadAxisDI(int a)
{
if (a < 0 || a > 3)
return 0;
double result = 0;
switch (map_axis[a]) {
case KEY_JOY_AXIS_X: result = joystate.lX; break;
case KEY_JOY_AXIS_Y: result = joystate.lY; break;
case KEY_JOY_AXIS_Z: result = joystate.lZ; break;
case KEY_JOY_AXIS_RX: result = joystate.lRx; break;
case KEY_JOY_AXIS_RY: result = joystate.lRy; break;
case KEY_JOY_AXIS_RZ: result = joystate.lRz; break;
case KEY_JOY_AXIS_S0: result = joystate.rglSlider[0]; break;
case KEY_JOY_AXIS_S1: result = joystate.rglSlider[1]; break;
}
if (a < 3) {
// ignore small movements:
if (result > dead_zone) result -= dead_zone;
else if (result < -dead_zone) result += dead_zone;
else result = 0;
double scale = 1.0 / (32768.0-dead_zone);
if (result >= 0)
result = sqr(result * scale);
else
result = sqr(result * scale) * -1.0;
if (inv_axis[a])
result = -result;
}
else {
result = (result+32768.0) / 65536.0;
if (inv_axis[a])
result = 1 - result;
}
return result;
}
double
Joystick::ReadAxisMM(int a)
{
if (a < 0 || a > 3)
return 0;
double result = 0;
switch (map_axis[a]) {
case KEY_JOY_AXIS_X:
if (joyinfo.dwFlags & JOY_RETURNX)
result = static_cast<double>(joyinfo.dwXpos) - 32768.0;
break;
case KEY_JOY_AXIS_Y:
if (joyinfo.dwFlags & JOY_RETURNY)
result = static_cast<double>(joyinfo.dwYpos) - 32768.0;
break;
case KEY_JOY_AXIS_Z:
if (joyinfo.dwFlags & JOY_RETURNZ)
result = static_cast<double>(joyinfo.dwZpos) - 32768.0;
break;
case KEY_JOY_AXIS_RZ:
if (joyinfo.dwFlags & JOY_RETURNR)
result = static_cast<double>(joyinfo.dwRpos) - 32768.0;
break;
}
if (a < 3) {
// ignore small movements:
if (result > dead_zone) result -= dead_zone;
else if (result < -dead_zone) result += dead_zone;
else result = 0;
double scale = 1.0 / (32768.0-dead_zone);
if (result >= 0)
result = sqr(result * scale);
else
result = sqr(result * scale) * -1.0;
if (inv_axis[a])
result = -result;
}
else {
result = (result+32768.0) / 65536.0;
if (inv_axis[a])
result = 1 - result;
}
return result;
}
// +--------------------------------------------------------------------+
void
Joystick::Acquire()
{
t = x = y = z = p = r = w = 0;
for (int i = 0; i < MotionController::MaxActions; i++)
action[i] = false;
for (int i = 0; i < 4; i++)
for (int j = 0; j < 4; j++)
hat[i][j] = false;
if (select == 0)
return;
//============================================================
//
// FIRST TRY DIRECT INPUT
bool acquired = false;
if (pdi) {
if (idev != select) {
if (ndev < 1)
EnumerateDevices();
if (CreateDevice(select) && pdev)
pdev->Acquire();
}
if (pdev) {
HRESULT hr = 0;
hr = pdev->Poll();
hr = pdev->GetDeviceState(sizeof(joystate), &joystate);
if (hr == DIERR_INPUTLOST) {
pdev->Acquire();
hr = pdev->Poll();
hr = pdev->GetDeviceState(sizeof(joystate), &joystate);
if (FAILED(hr)) {
strikes--;
::Print("Joystick could not re-acquire joystick (%08x)\n", hr);
// give up before you hurt yourself:
if (strikes <= 0) {
ReleaseDirectInput();
ndev = 0;
select = 0;
}
return;
}
}
for (int i = 0; i < 32; i++)
action[i] = (joystate.rgbButtons[i] & 0x80) != 0;
double joy_x = ReadAxisDI(0);
double joy_y = ReadAxisDI(1);
double joy_r = rudder ? ReadAxisDI(2) : 0;
double joy_t = throttle ? ReadAxisDI(3) : 0;
int joy_p = joystate.rgdwPOV[0];
ProcessAxes(joy_x, joy_y, joy_r, joy_t);
for (int i = 0; i < 4; i++)
ProcessHat(i, joystate.rgdwPOV[i]);
acquired = true;
}
}
//============================================================
//
// THEN TRY WINDOWS MULTIMEDIA LIBRARY
if (!acquired) {
memset(&joyinfo, 0, sizeof(JOYINFOEX));
joyinfo.dwSize = sizeof(JOYINFOEX);
joyinfo.dwFlags = JOY_RETURNALL;
HRESULT hr = 0;
if (select == 1)
hr = joyGetPosEx(JOYSTICKID1, &joyinfo);
else if (select == 2)
hr = joyGetPosEx(JOYSTICKID2, &joyinfo);
if (hr != 0) {
Print("\nJoystick::Acquire() joyGetPosEx %d failed (err=%08x)\n\n", select, hr);
select = 0;
}
action[0] = (joyinfo.dwButtons & JOY_BUTTON1) ? true : false;
action[1] = (joyinfo.dwButtons & JOY_BUTTON2) ? true : false;
action[2] = (joyinfo.dwButtons & JOY_BUTTON3) ? true : false;
action[3] = (joyinfo.dwButtons & JOY_BUTTON4) ? true : false;
double joy_x = ReadAxisMM(0);
double joy_y = ReadAxisMM(1);
double joy_r = rudder ? ReadAxisMM(2) : 0;
double joy_t = throttle ? ReadAxisMM(3) : 0;
ProcessAxes(joy_x, joy_y, joy_r, joy_t);
ProcessHat(0, joyinfo.dwPOV);
}
// lateral translations:
if (KeyDownMap(KEY_PLUS_Y)) y = 1;
else if (KeyDownMap(KEY_MINUS_Y)) y = -1;
if (KeyDownMap(KEY_PLUS_Z)) z = 1;
else if (KeyDownMap(KEY_MINUS_Z)) z = -1;
if (KeyDownMap(KEY_MINUS_X)) x = -1;
else if (KeyDownMap(KEY_PLUS_X)) x = 1;
// button-based turns:
const double steps=10;
static double p1=0, r1=0, w1=0;
// if roll and yaw are swapped --------------------------
if (swapped) {
// yaw:
if (KeyDownMap(KEY_ROLL_LEFT)) { if (w1<steps) w1+=1; w = -sqr(w1/steps); }
else if (KeyDownMap(KEY_ROLL_RIGHT)) { if (w1<steps) w1+=1; w = sqr(w1/steps); }
// roll:
if (KeyDownMap(KEY_YAW_LEFT)) { if (r1<steps) r1+=1; r = sqr(r1/steps); }
else if (KeyDownMap(KEY_YAW_RIGHT)) { if (r1<steps) r1+=1; r = -sqr(r1/steps); }
else w1 = 0;
}
// else roll and yaw are NOT swapped ---------------------
else {
// roll:
if (KeyDownMap(KEY_ROLL_LEFT)) { if (r1<steps) r1+=1; r = sqr(r1/steps); }
else if (KeyDownMap(KEY_ROLL_RIGHT)) { if (r1<steps) r1+=1; r = -sqr(r1/steps); }
// yaw left-right
if (KeyDownMap(KEY_YAW_LEFT)) { if (w1<steps) w1+=1; w = -sqr(w1/steps); }
else if (KeyDownMap(KEY_YAW_RIGHT)) { if (w1<steps) w1+=1; w = sqr(w1/steps); }
else w1 = 0;
}
// pitch --------------------------------------------------
if (KeyDownMap(KEY_PITCH_UP)) { if (p1<steps) p1+=1; p = -sqr(p1/steps); }
else if (KeyDownMap(KEY_PITCH_DOWN)) { if (p1<steps) p1+=1; p = sqr(p1/steps); }
else p1 = 0;
}
// +--------------------------------------------------------------------+
void
Joystick::ProcessAxes(double joy_x, double joy_y, double joy_r, double joy_t)
{
int roll_enable = 0;
joy_y *= -1;
joy_t = 1 - joy_t;
if (map[KEY_ROLL_ENABLE])
roll_enable = action[map[KEY_ROLL_ENABLE] - KEY_JOY_1];
// if roll and yaw are swapped --------------------------
if (swapped) {
if (roll_enable) {
w = joy_x;
r = joy_r;
}
else {
w = joy_r;
r = -joy_x;
}
}
// else roll and yaw are NOT swapped ---------------------
else {
if (roll_enable) {
w = joy_r;
r = joy_x;
}
else {
w = joy_x;
r = -joy_r;
}
}
p = joy_y;
// read throttle:
if (throttle) {
static double init_throttle = -1;
static bool latch_throttle = false;
if (init_throttle < 0)
init_throttle = joy_t;
else if (init_throttle != joy_t)
latch_throttle = true;
if (latch_throttle)
t = joy_t;
else
t = 0;
}
else {
t = 0;
}
}
void
Joystick::ProcessHat(int i, DWORD joy_pov)
{
if (i < 0 || i > 3) return;
if (LOWORD(joy_pov) == 0xFFFF)
return;
switch (joy_pov) {
case JOY_POVFORWARD: hat[i][0] = true; break;
case JOY_POVBACKWARD: hat[i][1] = true; break;
case JOY_POVLEFT: hat[i][2] = true; break;
case JOY_POVRIGHT: hat[i][3] = true; break;
case JOY_POVUPRIGHT: hat[i][0] = true;
hat[i][3] = true; break;
case JOY_POVDNRIGHT: hat[i][1] = true;
hat[i][3] = true; break;
case JOY_POVDNLEFT: hat[i][1] = true;
hat[i][2] = true; break;
case JOY_POVUPLEFT: hat[i][0] = true;
hat[i][2] = true; break;
default: break;
}
}
// +--------------------------------------------------------------------+
bool Joystick::KeyDown(int key)
{
if (!joystick)
return false;
if (key >= KEY_JOY_1 && key <= KEY_JOY_32)
return joystick->action[key - KEY_JOY_1];
else if (key >= KEY_POV_0_UP && key <= KEY_POV_0_RIGHT)
return joystick->hat[0][key - KEY_POV_0_UP];
else if (key >= KEY_POV_1_UP && key <= KEY_POV_1_RIGHT)
return joystick->hat[1][key - KEY_POV_1_UP];
else if (key >= KEY_POV_2_UP && key <= KEY_POV_2_RIGHT)
return joystick->hat[2][key - KEY_POV_2_UP];
else if (key >= KEY_POV_3_UP && key <= KEY_POV_3_RIGHT)
return joystick->hat[3][key - KEY_POV_3_UP];
return false;
}
// +--------------------------------------------------------------------+
bool Joystick::KeyDownMap(int key)
{
if (!joystick)
return false;
if (key >= KEY_MAP_FIRST && key <= KEY_MAP_LAST && joystick->map[key])
return KeyDown(joystick->map[key]);
return false;
}
// +--------------------------------------------------------------------+
int Joystick::GetAxisMap(int n)
{
if (!joystick || n < 0 || n > 3)
return -1;
return joystick->map_axis[n];
}
int Joystick::GetAxisInv(int n)
{
if (!joystick || n < 0 || n > 3)
return -1;
return joystick->inv_axis[n];
}
// +--------------------------------------------------------------------+
void
DirectInputError(const char* msg, HRESULT err)
{
static int report = 50;
if (report > 0)
report--;
else
return;
Print(" DirectInput7: %s. [%s]\n", msg, DIErrStr(err));
}
static char errstrbuf[128];
const char* DIErrStr(HRESULT hr)
{
auto casted = static_cast<long long int>(hr);
switch (casted) {
default:
sprintf_s(errstrbuf, "Unrecognized error value = %08x.", casted);
return errstrbuf;
case DI_OK:
return "No error.";
case DI_BUFFEROVERFLOW:
return "The device buffer overflowed and some input was lost. This value is equal to the S_FALSE standard COM return value.";
case DI_DOWNLOADSKIPPED:
return "The parameters of the effect were successfully updated, but the effect could not be downloaded because the associated device was not acquired in exclusive mode.";
case DI_EFFECTRESTARTED:
return "The effect was stopped, the parameters were updated, and the effect was restarted.";
case DI_POLLEDDEVICE:
return "The device is a polled device. As a result, device buffering does not collect any data and event notifications is not signaled until the IDirectInputDevice7::Poll method is called.";
case DI_TRUNCATED:
return "The parameters of the effect were successfully updated, but some of them were beyond the capabilities of the device and were truncated to the nearest supported value.";
case DI_TRUNCATEDANDRESTARTED:
return "Equal to DI_EFFECTRESTARTED | DI_TRUNCATED";
case DIERR_ACQUIRED:
return "The operation cannot be performed while the device is acquired.";
case DIERR_ALREADYINITIALIZED:
return "This object is already initialized";
case DIERR_BADDRIVERVER:
return "The object could not be created due to an incompatible driver version or mismatched or incomplete driver components.";
case DIERR_BETADIRECTINPUTVERSION:
return "The application was written for an unsupported prerelease version of DirectInput.";
case DIERR_DEVICEFULL:
return "The device is full.";
case DIERR_DEVICENOTREG:
return "The device or device instance is not registered with DirectInput. This value is equal to the REGDB_E_CLASSNOTREG standard COM return value.";
case DIERR_EFFECTPLAYING:
return "The parameters were updated in memory but were not downloaded to the device because the device does not support updating an effect while it is still playing.";
case DIERR_HASEFFECTS:
return "The device cannot be reinitialized because there are still effects attached to it.";
case DIERR_GENERIC:
return "An undetermined error occurred inside the DirectInput subsystem. This value is equal to the E_FAIL standard COM return value.";
case DIERR_HANDLEEXISTS:
return "The device already has an event notification associated with it. This value is equal to the E_ACCESSDENIED standard COM return value.";
case DIERR_INCOMPLETEEFFECT:
return "The effect could not be downloaded because essential information is missing. For example, no axes have been associated with the effect, or no type-specific information has been supplied.";
case DIERR_INPUTLOST:
return "Access to the input device has been lost. It must be reacquired.";
case DIERR_INVALIDPARAM:
return "An invalid parameter was passed to the returning function, or the object was not in a state that permitted the function to be called. This value is equal to the E_INVALIDARG standard COM return value.";
case DIERR_MOREDATA:
return "Not all the requested information fit into the buffer.";
case DIERR_NOAGGREGATION:
return "This object does not support aggregation.";
case DIERR_NOINTERFACE:
return "The specified interface is not supported by the object. This value is equal to the E_NOINTERFACE standard COM return value.";
case DIERR_NOTACQUIRED:
return "The operation cannot be performed unless the device is acquired.";
case DIERR_NOTBUFFERED:
return "The device is not buffered. Set the DIPROP_BUFFERSIZE property to enable buffering.";
case DIERR_NOTDOWNLOADED:
return "The effect is not downloaded.";
case DIERR_NOTEXCLUSIVEACQUIRED:
return "The operation cannot be performed unless the device is acquired in DISCL_EXCLUSIVE mode.";
case DIERR_NOTFOUND:
return "The requested object does not exist.";
case DIERR_NOTINITIALIZED:
return "This object has not been initialized.";
case DIERR_OLDDIRECTINPUTVERSION:
return "The application requires a newer version of DirectInput.";
case DIERR_OUTOFMEMORY:
return "The DirectInput subsystem could not allocate sufficient memory to complete the call. This value is equal to the E_OUTOFMEMORY standard COM return value.";
case DIERR_REPORTFULL:
return "More information was requested to be sent than can be sent to the device.";
case DIERR_UNPLUGGED:
return "The operation could not be completed because the device is not plugged in.";
case DIERR_UNSUPPORTED:
return "The function called is not supported at this time. This value is equal to the E_NOTIMPL standard COM return value.";
}
}
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