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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Font Resource Manager class implementation
*/
#include "FontMgr.h"
// +--------------------------------------------------------------------+
List<FontItem> FontMgr::fonts;
// +--------------------------------------------------------------------+
void
FontMgr::Close()
{
fonts.destroy();
}
// +--------------------------------------------------------------------+
void
FontMgr::Register(const char* name, Font* font)
{
FontItem* item = new FontItem;
if (item) {
item->name = name;
item->size = 0;
item->font = font;
fonts.append(item);
}
}
// +--------------------------------------------------------------------+
Font*
FontMgr::Find(const char* name)
{
ListIter<FontItem> item = fonts;
while (++item) {
if (item->name == name)
return item->font;
}
return 0;
}
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