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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Abstract Director (AI or Human Input) for Physical Objects
*/
#ifndef Director_h
#define Director_h
#include "Types.h"
#include "Geometry.h"
// +--------------------------------------------------------------------+
class Physical;
// +--------------------------------------------------------------------+
class Director
{
public:
Director() { }
virtual ~Director() { }
// accessors:
virtual int Type() const { return 0; }
virtual int Subframe() const { return 0; }
// operations
virtual void ExecFrame(double factor) { }
};
// +--------------------------------------------------------------------+
#endif // Director_h
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