1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
|
/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
D3DX image file loader
*/
#include "D3DXImage.h"
#include "VideoDX9.h"
// +--------------------------------------------------------------------+
D3DXImage::D3DXImage()
: width(0), height(0), format(0), image(0)
{ }
D3DXImage::D3DXImage(WORD w, WORD h, DWORD* img)
{
ZeroMemory(this, sizeof(D3DXImage));
width = w;
height = h;
int pixels = width * height;
image = new DWORD [pixels];
if (image && pixels) {
for (int i = 0; i < pixels; i++)
image[i] = img[i];
}
}
D3DXImage::~D3DXImage()
{
delete [] image;
}
// +--------------------------------------------------------------------+
bool D3DXImage::Load(char *filename)
{
bool success = false;
FILE* f;
fopen_s(&f, filename,"rb");
if (f == NULL)
return success;
int len = 0;
BYTE* buf = 0;
fseek(f, 0, SEEK_END);
len = ftell(f);
fseek(f, 0, SEEK_SET);
buf = new BYTE[len];
if (buf) {
fread(buf, len, 1, f);
fclose(f);
success = LoadBuffer(buf, len);
}
return success;
}
// +--------------------------------------------------------------------+
bool D3DXImage::LoadBuffer(BYTE* buf, int len)
{
bool success = false;
HRESULT hr = E_FAIL;
D3DXIMAGE_INFO info;
if (buf == NULL)
return success;
hr = D3DXGetImageInfoFromFileInMemory(buf, len, &info);
if (FAILED(hr))
return success;
width = info.Width;
height = info.Height;
format = info.Format;
if (image) {
delete [] image;
image = 0;
}
IDirect3DSurface9* surf = 0;
IDirect3DDevice9* dev = VideoDX9::GetD3DDevice9();
if (dev == nullptr)
return success;
hr = dev->CreateOffscreenPlainSurface( width,
height,
D3DFMT_A8R8G8B8,
D3DPOOL_SYSTEMMEM,
&surf,
NULL);
if (FAILED(hr))
return success;
hr = D3DXLoadSurfaceFromFileInMemory( surf, // dest surface
NULL, // dest palette (none)
NULL, // dest rect (entire image)
buf, // memory file
len, // size of data
NULL, // source rect (entire image)
D3DX_DEFAULT, // filter operation
0, // color key (none)
NULL); // image info
if (SUCCEEDED(hr)) {
D3DLOCKED_RECT locked_rect;
hr = surf->LockRect(&locked_rect, NULL, D3DLOCK_READONLY);
if (SUCCEEDED(hr)) {
// copy surface into image
image = new DWORD[width*height];
if (image) {
for (DWORD i = 0; i < height; i++) {
BYTE* dst = (BYTE*) (image + i * width);
BYTE* src = (BYTE*) locked_rect.pBits + i * locked_rect.Pitch;
CopyMemory(dst, src, width * sizeof(DWORD));
}
success = true;
}
surf->UnlockRect();
}
}
surf->Release();
surf = 0;
return success;
}
// +--------------------------------------------------------------------+
bool D3DXImage::Save(char *filename)
{
bool success = false;
HRESULT hr = E_FAIL;
if (!image || !width || !height)
return success;
FILE* f;
fopen_s(&f, filename,"wb");
if (f == NULL)
return success;
IDirect3DSurface9* surf = 0;
IDirect3DDevice9* dev = VideoDX9::GetD3DDevice9();
hr = dev->CreateOffscreenPlainSurface( width,
height,
D3DFMT_A8R8G8B8,
D3DPOOL_SYSTEMMEM,
&surf,
NULL);
if (SUCCEEDED(hr)) {
D3DLOCKED_RECT locked_rect;
hr = surf->LockRect(&locked_rect, NULL, 0);
if (SUCCEEDED(hr)) {
// copy image into surface
for (DWORD i = 0; i < height; i++) {
BYTE* src = (BYTE*) (image + i * width);
BYTE* dst = (BYTE*) locked_rect.pBits + i * locked_rect.Pitch;
CopyMemory(dst, src, width * sizeof(DWORD));
}
surf->UnlockRect();
ID3DXBuffer* buffer = 0;
D3DXIMAGE_FILEFORMAT imgfmt = D3DXIFF_PNG;
if (strstr(filename, ".jpg") || strstr(filename, ".JPG"))
imgfmt = D3DXIFF_JPG;
else if (strstr(filename, ".bmp") || strstr(filename, ".BMP"))
imgfmt = D3DXIFF_BMP;
hr = D3DXSaveSurfaceToFileInMemory(&buffer, // destination
imgfmt, // type of file
surf, // image to save
NULL, // palette
NULL); // source rect (entire image)
if (SUCCEEDED(hr)) {
fwrite(buffer->GetBufferPointer(), buffer->GetBufferSize(), 1, f);
success = true;
}
}
}
surf->Release();
surf = 0;
fclose(f);
return success;
}
|