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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Control Options (keyboard/joystick) Dialog Active Window class
*/

#ifndef CtlDlg_h
#define CtlDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"

// +--------------------------------------------------------------------+

class BaseScreen;
class MenuScreen;
class GameScreen;

// +--------------------------------------------------------------------+

class CtlDlg : public FormWindow
{
public:
    CtlDlg(Screen* s, FormDef& def, BaseScreen* mgr);
    virtual ~CtlDlg();

    virtual void      RegisterControls();
    virtual void      Show();
    virtual void      ExecFrame();

    // Operations:
    virtual void      OnCommand(AWEvent* event);
    virtual void      OnCategory(AWEvent* event);

    virtual void      OnControlModel(AWEvent* event);

    virtual void      OnJoySelect(AWEvent* event);
    virtual void      OnJoyThrottle(AWEvent* event);
    virtual void      OnJoyRudder(AWEvent* event);
    virtual void      OnJoySensitivity(AWEvent* event);
    virtual void      OnJoyAxis(AWEvent* event);

    virtual void      OnMouseSelect(AWEvent* event);
    virtual void      OnMouseSensitivity(AWEvent* event);
    virtual void      OnMouseInvert(AWEvent* event);

    virtual void      Apply();
    virtual void      Cancel();

    virtual void      OnApply(AWEvent* event);
    virtual void      OnCancel(AWEvent* event);

    virtual void      OnAudio(AWEvent* event);
    virtual void      OnVideo(AWEvent* event);
    virtual void      OnOptions(AWEvent* event);
    virtual void      OnControls(AWEvent* event);
    virtual void      OnMod(AWEvent* event);

protected:
    void              ShowCategory();
    void              UpdateCategory();

    BaseScreen*       manager;

    Button*           category[4];
    ListBox*          commands;
    int               command_index;

    ComboBox*         control_model_combo;

    ComboBox*         joy_select_combo;
    ComboBox*         joy_throttle_combo;
    ComboBox*         joy_rudder_combo;
    Slider*           joy_sensitivity_slider;
    Button*           joy_axis_button;

    ComboBox*         mouse_select_combo;
    Slider*           mouse_sensitivity_slider;
    Button*           mouse_invert_checkbox;

    Button*           aud_btn;
    Button*           vid_btn;
    Button*           opt_btn;
    Button*           ctl_btn;
    Button*           mod_btn;

    Button*           apply;
    Button*           cancel;

    int               selected_category;
    int               control_model;

    int               joy_select;
    int               joy_throttle;
    int               joy_rudder;
    int               joy_sensitivity;

    int               mouse_select;
    int               mouse_sensitivity;
    int               mouse_invert;

    bool              closed;
};

#endif  // CtlDlg_h