blob: 1117799509959d4ad95633df63a992d7f347c5c2 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
|
/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Various computer systems class
*/
#ifndef Computer_h
#define Computer_h
#include "Types.h"
#include "System.h"
#include "Geometry.h"
// +--------------------------------------------------------------------+
class Computer : public System
{
public:
enum CompType { AVIONICS=1, FLIGHT, TACTICAL };
Computer(int comp_type, const char* comp_name);
Computer(const Computer& rhs);
virtual ~Computer();
virtual void ApplyDamage(double damage);
virtual void ExecFrame(double seconds);
virtual void Distribute(double delivered_energy, double seconds);
protected:
};
#endif // Computer_h
|