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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
ComboList class
*/
#ifndef ComboList_h
#define ComboList_h
#include "Types.h"
#include "ScrollWindow.h"
#include "Bitmap.h"
#include "List.h"
#include "Text.h"
// +--------------------------------------------------------------------+
class ComboBox;
// +--------------------------------------------------------------------+
class ComboList : public ScrollWindow
{
public:
static const char* TYPENAME() { return "ComboList"; }
ComboList(ComboBox* ctrl, ActiveWindow* p, int ax, int ay, int aw, int ah, int maxentries);
ComboList(ComboBox* ctrl, Screen* s, int ax, int ay, int aw, int ah, int maxentries);
virtual ~ComboList();
// Operations:
virtual void Draw();
virtual void Show();
virtual void Hide();
// Event Target Interface:
virtual int OnMouseMove(int x, int y);
virtual int OnLButtonDown(int x, int y);
virtual int OnLButtonUp(int x, int y);
virtual int OnClick();
virtual int OnMouseEnter(int x, int y);
virtual int OnMouseExit(int x, int y);
virtual void KillFocus();
// Property accessors:
virtual void ClearItems();
virtual void AddItem(const char* item);
virtual void AddItems(ListIter<Text> item_list);
virtual void SetItems(ListIter<Text> item_list);
virtual const char* GetItem(int index);
virtual void SetItem(int index, const char* item);
virtual int GetCount();
virtual const char* GetSelectedItem();
virtual int GetSelectedIndex();
virtual void SetSelection(int index);
protected:
void DrawRectSimple(Rect& rect, int stat);
void DrawItem(Text label, Rect& btn_rect, int state);
Rect CalcLabelRect(const Rect& btn_rect);
int CalcSeln(int x, int y);
void CopyStyle(const ComboBox& ctrl);
ComboBox* combo_box;
List<Text> items;
bool animated;
bool border;
int seln;
int captured;
int bevel_width;
int button_state;
int button_height;
int max_entries;
int scroll;
int scrolling;
Color active_color;
Color border_color;
};
#endif // ComboList_h
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