blob: 58de2b3c7ed54c1df73f4bb8f153c4cda92b3ce3 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Operational Command Dialog (Intel/Newsfeed Tab)
*/
#include "CmdTitleDlg.h"
#include "CmpnScreen.h"
#include "Campaign.h"
#include "Combatant.h"
#include "CombatEvent.h"
#include "CombatGroup.h"
#include "CombatUnit.h"
#include "ShipDesign.h"
#include "Game.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Slider.h"
#include "Video.h"
#include "Keyboard.h"
#include "Mouse.h"
#include "ParseUtil.h"
#include "FormatUtil.h"
// +--------------------------------------------------------------------+
// DECLARE MAPPING FUNCTIONS:
// +--------------------------------------------------------------------+
CmdTitleDlg::CmdTitleDlg(Screen* s, FormDef& def, CmpnScreen* mgr)
: FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
campaign(0), showTime(0)
{
campaign = Campaign::GetCampaign();
Init(def);
}
CmdTitleDlg::~CmdTitleDlg()
{
}
// +--------------------------------------------------------------------+
void
CmdTitleDlg::RegisterControls()
{
img_title = (ImageBox*) FindControl(200);
}
// +--------------------------------------------------------------------+
void
CmdTitleDlg::Show()
{
FormWindow::Show();
}
// +--------------------------------------------------------------------+
void
CmdTitleDlg::ExecFrame()
{
}
|