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/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Operational Command Dialog (Theater Map Tab)
*/
#include "CmdTheaterDlg.h"
#include "CmdDlg.h"
#include "CmpnScreen.h"
#include "Galaxy.h"
#include "StarSystem.h"
#include "Campaign.h"
#include "Combatant.h"
#include "CombatGroup.h"
#include "CombatUnit.h"
#include "ShipDesign.h"
#include "Game.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Slider.h"
#include "Video.h"
#include "Keyboard.h"
#include "Mouse.h"
#include "ParseUtil.h"
#include "FormatUtil.h"
// +--------------------------------------------------------------------+
// DECLARE MAPPING FUNCTIONS:
DEF_MAP_CLIENT(CmdTheaterDlg, OnMode);
DEF_MAP_CLIENT(CmdTheaterDlg, OnSave);
DEF_MAP_CLIENT(CmdTheaterDlg, OnExit);
DEF_MAP_CLIENT(CmdTheaterDlg, OnView);
// Supported Selection Modes:
const int SELECT_NONE = -1;
const int SELECT_SYSTEM = 0;
const int SELECT_PLANET = 1;
const int SELECT_REGION = 2;
const int SELECT_STATION = 3;
const int SELECT_STARSHIP = 4;
const int SELECT_FIGHTER = 5;
const int VIEW_GALAXY = 0;
const int VIEW_SYSTEM = 1;
const int VIEW_REGION = 2;
// +--------------------------------------------------------------------+
CmdTheaterDlg::CmdTheaterDlg(Screen* s, FormDef& def, CmpnScreen* mgr)
: FormWindow(s, 0, 0, s->Width(), s->Height()), CmdDlg(mgr), manager(mgr),
map_theater(0), map_view(0), campaign(0)
{
campaign = Campaign::GetCampaign();
Init(def);
}
CmdTheaterDlg::~CmdTheaterDlg()
{
}
// +--------------------------------------------------------------------+
void
CmdTheaterDlg::RegisterControls()
{
map_theater = FindControl(400);
RegisterCmdControls(this);
if (btn_save)
REGISTER_CLIENT(EID_CLICK, btn_save, CmdTheaterDlg, OnSave);
if (btn_exit)
REGISTER_CLIENT(EID_CLICK, btn_exit, CmdTheaterDlg, OnExit);
for (int i = 0; i < 5; i++) {
if (btn_mode[i])
REGISTER_CLIENT(EID_CLICK, btn_mode[i], CmdTheaterDlg, OnMode);
}
if (map_theater)
map_view = new MapView(map_theater);
for (int i = 0; i < 3; i++) {
view_btn[i] = (Button*) FindControl(401 + i);
REGISTER_CLIENT(EID_CLICK, view_btn[i], CmdTheaterDlg, OnView);
}
zoom_in_btn = (Button*) FindControl(410);
zoom_out_btn = (Button*) FindControl(411);
}
// +--------------------------------------------------------------------+
void
CmdTheaterDlg::Show()
{
mode = MODE_THEATER;
FormWindow::Show();
ShowCmdDlg();
campaign = Campaign::GetCampaign();
if (campaign && map_theater) {
map_view->SetCampaign(campaign);
}
}
// +--------------------------------------------------------------------+
void
CmdTheaterDlg::ExecFrame()
{
CmdDlg::ExecFrame();
if (!map_view)
return;
if (Keyboard::KeyDown(VK_ADD) ||
(zoom_in_btn && zoom_in_btn->GetButtonState() > 0)) {
map_view->ZoomIn();
}
else if (Keyboard::KeyDown(VK_SUBTRACT) ||
(zoom_out_btn && zoom_out_btn->GetButtonState() > 0)) {
map_view->ZoomOut();
}
else if (Mouse::Wheel() > 0) {
map_view->ZoomIn();
map_view->ZoomIn();
map_view->ZoomIn();
}
else if (Mouse::Wheel() < 0) {
map_view->ZoomOut();
map_view->ZoomOut();
map_view->ZoomOut();
}
}
// +--------------------------------------------------------------------+
void
CmdTheaterDlg::OnSave(AWEvent* event)
{
CmdDlg::OnSave(event);
}
void
CmdTheaterDlg::OnExit(AWEvent* event)
{
CmdDlg::OnExit(event);
}
void
CmdTheaterDlg::OnMode(AWEvent* event)
{
CmdDlg::OnMode(event);
}
// +--------------------------------------------------------------------+
void
CmdTheaterDlg::OnView(AWEvent* event)
{
int use_filter_mode = -1;
view_btn[VIEW_GALAXY]->SetButtonState(0);
view_btn[VIEW_SYSTEM]->SetButtonState(0);
view_btn[VIEW_REGION]->SetButtonState(0);
if (view_btn[0] == event->window) {
if (map_view) map_view->SetViewMode(VIEW_GALAXY);
view_btn[VIEW_GALAXY]->SetButtonState(1);
use_filter_mode = SELECT_SYSTEM;
}
else if (view_btn[VIEW_SYSTEM] == event->window) {
if (map_view) map_view->SetViewMode(VIEW_SYSTEM);
view_btn[VIEW_SYSTEM]->SetButtonState(1);
use_filter_mode = SELECT_REGION;
}
else if (view_btn[VIEW_REGION] == event->window) {
if (map_view) map_view->SetViewMode(VIEW_REGION);
view_btn[VIEW_REGION]->SetButtonState(1);
use_filter_mode = SELECT_STARSHIP;
}
if (use_filter_mode >= 0) {
if (map_view) map_view->SetSelectionMode(use_filter_mode);
}
}
// +--------------------------------------------------------------------+
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