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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Operational Command Dialog (Intel/Newsfeed Tab)
*/

#ifndef CmdIntelDlg_h
#define CmdIntelDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "CmdDlg.h"
#include "CameraView.h"
#include "DisplayView.h"

#include "Bitmap.h"
#include "Button.h"
#include "ImageBox.h"
#include "ListBox.h"
#include "RichTextBox.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class CmdIntelDlg : public FormWindow,
public CmdDlg
{
public:
    CmdIntelDlg(Screen* s, FormDef& def, CmpnScreen* mgr);
    virtual ~CmdIntelDlg();

    virtual void      RegisterControls();
    virtual void      Show();
    virtual void      ExecFrame();

    // Operations:
    virtual void      OnMode(AWEvent* event);
    virtual void      OnSave(AWEvent* event);
    virtual void      OnExit(AWEvent* event);
    virtual void      OnNews(AWEvent* event);
    virtual void      OnPlay(AWEvent* event);

protected:
    virtual void      ShowMovie();
    virtual void      HideMovie();

    CmpnScreen*       manager;

    ListBox*          lst_news;
    RichTextBox*      txt_news;
    ImageBox*         img_news;
    Button*           btn_play;
    ActiveWindow*     mov_news;
    CameraView*       cam_view;
    DisplayView*      dsp_view;

    Bitmap            bmp_default;

    Starshatter*      stars;
    Campaign*         campaign;
    double            update_time;
    int               start_scene;
    Text              event_scene;
};

#endif  // CmdIntelDlg_h