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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Operational Command Dialog (Intel/Newsfeed Tab)
*/
#ifndef CmdIntelDlg_h
#define CmdIntelDlg_h
#include "Types.h"
#include "FormWindow.h"
#include "CmdDlg.h"
#include "CameraView.h"
#include "DisplayView.h"
#include "Bitmap.h"
#include "Button.h"
#include "ImageBox.h"
#include "ListBox.h"
#include "RichTextBox.h"
#include "Font.h"
#include "Text.h"
// +--------------------------------------------------------------------+
class CmdIntelDlg : public FormWindow,
public CmdDlg
{
public:
CmdIntelDlg(Screen* s, FormDef& def, CmpnScreen* mgr);
virtual ~CmdIntelDlg();
virtual void RegisterControls();
virtual void Show();
virtual void ExecFrame();
// Operations:
virtual void OnMode(AWEvent* event);
virtual void OnSave(AWEvent* event);
virtual void OnExit(AWEvent* event);
virtual void OnNews(AWEvent* event);
virtual void OnPlay(AWEvent* event);
protected:
virtual void ShowMovie();
virtual void HideMovie();
CmpnScreen* manager;
ListBox* lst_news;
RichTextBox* txt_news;
ImageBox* img_news;
Button* btn_play;
ActiveWindow* mov_news;
CameraView* cam_view;
DisplayView* dsp_view;
Bitmap bmp_default;
Starshatter* stars;
Campaign* campaign;
double update_time;
int start_scene;
Text event_scene;
};
#endif // CmdIntelDlg_h
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