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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Main Menu Dialog Active Window class
*/

#include "AwardDlg.h"
#include "PlanScreen.h"
#include "Ship.h"
#include "Player.h"
#include "Campaign.h"

#include "Game.h"
#include "Button.h"
#include "ListBox.h"
#include "EditBox.h"
#include "ImageBox.h"
#include "FormatUtil.h"
#include "Video.h"
#include "Keyboard.h"
#include "Mouse.h"
#include "Sound.h"

// +--------------------------------------------------------------------+
// DECLARE MAPPING FUNCTIONS:

DEF_MAP_CLIENT(AwardDlg, OnClose);

// +--------------------------------------------------------------------+

AwardDlg::AwardDlg(Screen* s, FormDef& def, PlanScreen* mgr)
    : FormWindow(s, 0, 0, s->Width(), s->Height()), manager(mgr),
      lbl_name(0), lbl_info(0), img_rank(0), btn_close(0), exit_latch(true)
{
    Init(def);
}

AwardDlg::~AwardDlg()
{
}

// +--------------------------------------------------------------------+

void
AwardDlg::RegisterControls()
{
    lbl_name     =              FindControl(203);
    lbl_info     =              FindControl(201);
    img_rank     = (ImageBox*)  FindControl(202);

    btn_close    = (Button*) FindControl(1);
    REGISTER_CLIENT(EID_CLICK, btn_close, AwardDlg, OnClose);
}

// +--------------------------------------------------------------------+

void
AwardDlg::Show()
{
    FormWindow::Show();
    ShowPlayer();

    exit_latch = true;
}

// +--------------------------------------------------------------------+

void
AwardDlg::ExecFrame()
{
    if (Keyboard::KeyDown(VK_RETURN)) {
        if (!exit_latch)
        OnClose(0);
    }

    else if (Keyboard::KeyDown(VK_ESCAPE)) {
        if (!exit_latch)
        OnClose(0);
    }

    else {
        exit_latch = false;
    }
}

// +--------------------------------------------------------------------+

void
AwardDlg::ShowPlayer()
{
    Player* p = Player::GetCurrentPlayer();

    if (p) {
        if (lbl_name) {
            lbl_name->SetText(p->AwardName());
        }

        if (lbl_info) {
            lbl_info->SetText(p->AwardDesc());
        }

        if (img_rank) {
            img_rank->SetPicture(*p->AwardImage());
            img_rank->Show();
        }

        Sound* congrats = p->AwardSound();
        if (congrats) {
            congrats->Play();
        }
    }
    else {
        if (lbl_info)        lbl_info->SetText("");
        if (img_rank)        img_rank->Hide();
    }
}

// +--------------------------------------------------------------------+

void
AwardDlg::OnClose(AWEvent* event)
{
    Player* player = Player::GetCurrentPlayer();
    if (player)
    player->ClearShowAward();

    if (auto game = Game::GetInstance()) {
        Mouse::Show(false);
        Campaign* campaign = Campaign::GetCampaign();
        if (campaign && campaign->GetCampaignId() < Campaign::SINGLE_MISSIONS)
            game->SetGameMode(Game::CMPN_MODE);
        else
            game->SetGameMode(Game::MENU_MODE);
    }
}