blob: 74b60a753e4c49156c590b946025f88d8a8f4f69 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
|
/* Starshatter: The Open Source Project
Copyright (c) 2021-2024, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Asteroid Sprite class
*/
#ifndef Asteroid_h
#define Asteroid_h
#include "Types.h"
#include "Geometry.h"
#include "SimObject.h"
#include "Debris.h"
// +--------------------------------------------------------------------+
class Asteroid : public Debris
{
public:
Asteroid(int type, const Vec3& pos, double mass);
static void Initialize();
static void Close();
};
#endif // Asteroid_h
|