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/* Starshatter: The Open Source Project
Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
Copyright (c) 1997-2006, Destroyer Studios LLC.
AUTHOR: John DiCamillo
OVERVIEW
========
Abstract Video Interface (singleton definition)
*/
#include "MemDebug.h"
#include "Video.h"
#include "VideoSettings.h"
// +--------------------------------------------------------------------+
Video* Video::video_instance = 0;
// +--------------------------------------------------------------------+
Video::Video()
{
status = VIDEO_OK;
video_instance = this;
shadow_enabled = true;
bump_enabled = true;
spec_enabled = true;
camera = 0;
}
Video::~Video()
{
if (video_instance == this)
video_instance = 0;
}
// +--------------------------------------------------------------------+
bool
Video::IsWindowed() const
{
const VideoSettings* vs = GetVideoSettings();
if (vs)
return vs->IsWindowed();
return false;
}
bool
Video::IsFullScreen() const
{
const VideoSettings* vs = GetVideoSettings();
if (vs)
return !vs->IsWindowed();
return true;
}
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