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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    ScrollWindow base class for List, Edit, and Rich Text controls
*/

#ifndef ScrollWindow_h
#define ScrollWindow_h

#include "Types.h"
#include "ActiveWindow.h"
#include "List.h"

// +--------------------------------------------------------------------+

class ScrollWindow : public ActiveWindow
{
public:
    enum POLICY {  SCROLL_NEVER,
        SCROLL_AUTO,
        SCROLL_ALWAYS
    };

    enum SCROLL {  SCROLL_NONE,
        SCROLL_UP,
        SCROLL_PAGE_UP,
        SCROLL_DOWN,
        SCROLL_PAGE_DOWN,
        SCROLL_THUMB
    };

    enum MISC   {  BORDER_WIDTH  = 2,
        EXTRA_WIDTH   = 4,
        SCROLL_WIDTH  = 16,
        SCROLL_HEIGHT = 6,
        SCROLL_TRACK  = SCROLL_WIDTH + 1,
        TRACK_START   = BORDER_WIDTH + SCROLL_HEIGHT,
        THUMB_HEIGHT  = SCROLL_WIDTH,
        HEADING_EXTRA = BORDER_WIDTH + EXTRA_WIDTH
    };

    ScrollWindow(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid, DWORD style=0, ActiveWindow* parent=0);
    ScrollWindow(Screen* s,       int ax, int ay, int aw, int ah, DWORD aid, DWORD style=0, ActiveWindow* parent=0);
    virtual ~ScrollWindow();

    // Operations:
    virtual void   Paint();
    virtual void   Draw();
    virtual void   DrawTransparent();
    virtual void   DrawContent(const Rect& ctrl_rect);
    virtual void   DrawTransparentContent(const Rect& ctrl_rect);
    virtual void   DrawScrollBar();
    virtual void   MoveTo(const Rect& r);

    // Event Target Interface:
    virtual int    OnMouseMove(int x, int y);
    virtual int    OnLButtonDown(int x, int y);
    virtual int    OnLButtonUp(int x, int y);
    virtual int    OnMouseWheel(int wheel);
    virtual int    OnClick();

    virtual int    OnKeyDown(int vk, int flags);

    // pseudo-events:
    virtual int    OnDragStart(int x, int y);
    virtual int    OnDragDrop(int x, int y, ActiveWindow* source);

    // Property accessors:
    virtual int    GetLineHeight();
    virtual void   SetLineHeight(int h);

    virtual int    GetLeading();
    virtual void   SetLeading(int nNewValue);
    virtual int    GetScrollBarVisible();
    virtual void   SetScrollBarVisible(int nNewValue);
    virtual int    GetDragDrop();
    virtual void   SetDragDrop(int nNewValue);
    virtual bool   GetSmoothScroll();
    virtual void   SetSmoothScroll(bool s);

    virtual bool   IsScrollVisible();
    virtual bool   CanScroll(int direction, int nlines=1);
    virtual void   EnsureVisible(int index);
    virtual void   Scroll(int direction, int nlines=1);
    virtual void   SmoothScroll(int direction, double nlines);
    virtual void   ScrollTo(int index);

    // read-only:
    virtual int    GetTopIndex();
    virtual int    GetLineCount();
    virtual int    GetPageCount();
    virtual int    GetPageSize();
    virtual int    GetScrollTrack();

    int            IsDragging()   const { return dragging;   }
    int            IsSelecting()  const { return selecting;  }
    int            IsScrolling()  const { return scrolling;  }

protected:
    int            captured;
    int            dragging;
    int            selecting;
    int            scrolling;
    int            scroll_count;
    int            mouse_x;
    int            mouse_y;
    int            track_length;
    int            thumb_pos;

    int            leading;
    int            scroll_bar;
    int            dragdrop;
    int            line_count;
    int            page_count;
    int            page_size;
    int            top_index;
    int            line_height;

    bool           smooth_scroll;
    double         smooth_offset;
};

#endif  // ScrollWindow_h