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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Navigation Point class implementation
*/

#include "RLoc.h"
#include "Random.h"

// +----------------------------------------------------------------------+

RLoc::RLoc()
    : rloc(0), dex(0), dex_var(5.0e3f), az(0), az_var(3.1415f), el(0), el_var(0.1f)
{ }

RLoc::RLoc(const Point& l, double d, double dv)
    : loc(l), base_loc(l), rloc(0), dex((float) d), dex_var((float) dv),
      az(0), az_var(3.1415f), el(0), el_var(0.1f)
{ }

RLoc::RLoc(RLoc* l, double d, double dv)
    : rloc(l), dex((float) d), dex_var((float) dv),
      az(0), az_var(3.1415f), el(0), el_var(0.1f)
{ }

RLoc::RLoc(const RLoc& r)
    : loc(r.loc), base_loc(r.base_loc), rloc(r.rloc),
      dex(r.dex), dex_var(r.dex_var),
      az(r.az),   az_var(r.az_var),
      el(r.el),   el_var(r.el_var)
{ }

RLoc::~RLoc()
{ }

// +----------------------------------------------------------------------+

const Point&
RLoc::Location()
{
    if (rloc || dex > 0) Resolve();
    return loc;
}

// +----------------------------------------------------------------------+

void
RLoc::Resolve()
{
    if (rloc) {
        base_loc = rloc->Location();
        rloc = 0;
    }

    if (dex > 0) {
        double d = dex + Random(-dex_var, dex_var);
        double a = az  + Random(-az_var,  az_var);
        double e = el  + Random(-el_var,  el_var);

        Point  p = Point(d *  sin(a),
        d * -cos(a),
        d *  sin(e));

        loc = base_loc + p;
        dex = 0;
    }
    else {
        loc = base_loc;
    }
}

// +----------------------------------------------------------------------+

void
RLoc::SetBaseLocation(const Point& l)
{
    base_loc = l;
    loc      = l;
}