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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    View class for Radio Communications HUD Overlay
*/

#ifndef QuantumView_h
#define QuantumView_h

#include "Types.h"
#include "View.h"
#include "SimObject.h"
#include "Color.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class Ship;
class RadioMessage;
class HUDView;
class Menu;
class Font;

// +--------------------------------------------------------------------+

class QuantumView : public View,
public SimObserver
{
public:
    QuantumView(Window* c);
    virtual ~QuantumView();

    // Operations:
    virtual void      Refresh();
    virtual void      OnWindowMove();
    virtual void      ExecFrame();

    virtual Menu*     GetQuantumMenu(Ship* ship);
    virtual bool      IsMenuShown();
    virtual void      ShowMenu();
    virtual void      CloseMenu();

    virtual bool         Update(SimObject* obj);
    virtual const char*  GetObserverName() const;

    static void       SetColor(Color c);

    static void       Initialize();
    static void       Close();

    static QuantumView* GetInstance() { return quantum_view; }

protected:
    int         width, height;
    double      xcenter, ycenter;

    Font*       font;
    Sim*        sim;
    Ship*       ship;

    static QuantumView* quantum_view;
};

#endif  // QuantumView_h