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/* Starshatter OpenSource Distribution
Copyright (c) 1997-2004, Destroyer Studios LLC.
All Rights Reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name "Destroyer Studios" nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
SUBSYSTEM: Stars.exe
FILE: PlanScreen.h
AUTHOR: John DiCamillo
*/
#ifndef PlanScreen_h
#define PlanScreen_h
#include "Types.h"
#include "Bitmap.h"
#include "Screen.h"
#include "BaseScreen.h"
// +--------------------------------------------------------------------+
class MsnObjDlg;
class MsnPkgDlg;
class MsnWepDlg;
class MsnNavDlg;
class DebriefDlg;
class AwardDlg;
class Bitmap;
class DataLoader;
class Font;
class Screen;
class Video;
class VideoFactory;
// +--------------------------------------------------------------------+
class PlanScreen : public BaseScreen
{
public:
PlanScreen();
virtual ~PlanScreen();
virtual void Setup(Screen* screen);
virtual void TearDown();
virtual bool CloseTopmost();
virtual bool IsShown() const { return isShown; }
virtual void Show();
virtual void Hide();
virtual void ShowMsnDlg();
virtual void HideMsnDlg();
virtual bool IsMsnShown();
virtual void ShowMsnObjDlg();
virtual void HideMsnObjDlg();
virtual bool IsMsnObjShown();
virtual MsnObjDlg* GetMsnObjDlg() { return objdlg; }
virtual void ShowMsnPkgDlg();
virtual void HideMsnPkgDlg();
virtual bool IsMsnPkgShown();
virtual MsnPkgDlg* GetMsnPkgDlg() { return pkgdlg; }
virtual void ShowMsnWepDlg();
virtual void HideMsnWepDlg();
virtual bool IsMsnWepShown();
virtual MsnWepDlg* GetMsnWepDlg() { return wepdlg; }
virtual void ShowNavDlg();
virtual void HideNavDlg();
virtual bool IsNavShown();
virtual NavDlg* GetNavDlg() { return (NavDlg*) navdlg; }
virtual void ShowDebriefDlg();
virtual void HideDebriefDlg();
virtual bool IsDebriefShown();
virtual DebriefDlg* GetDebriefDlg() { return debrief_dlg; }
virtual void ShowAwardDlg();
virtual void HideAwardDlg();
virtual bool IsAwardShown();
virtual AwardDlg* GetAwardDlg() { return award_dlg; }
virtual void ExecFrame();
virtual void HideAll();
private:
Screen* screen;
MsnObjDlg* objdlg;
MsnPkgDlg* pkgdlg;
MsnWepDlg* wepdlg;
MsnNavDlg* navdlg;
DebriefDlg* debrief_dlg;
AwardDlg* award_dlg;
DataLoader* loader;
int wc, hc;
bool isShown;
};
// +--------------------------------------------------------------------+
#endif // PlanScreen_h
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