summaryrefslogtreecommitdiffhomepage
path: root/Stars45/MusicTrack.h
blob: 097f1741e880938e590fcd65bc2ac63d91c1bd04 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
/*  Project Starshatter 4.5
	Destroyer Studios LLC
	Copyright © 1997-2004. All Rights Reserved.

	SUBSYSTEM:    Stars.exe
	FILE:         MusicTrack.h
	AUTHOR:       John DiCamillo


	OVERVIEW
	========
	MusicTrack class
*/


#ifndef MusicTrack_h
#define MusicTrack_h

#include "Types.h"
#include "List.h"
#include "Text.h"

// +-------------------------------------------------------------------+

class Sound;

// +-------------------------------------------------------------------+

class MusicTrack
{
public:
	enum STATE { NONE, FADE_IN, PLAY, FADE_OUT, STOP };

	MusicTrack(const Text& name, int mode=0, int index=0);
	virtual ~MusicTrack();

	// Operations:
	virtual void      ExecFrame();

	virtual void      Play();
	virtual void      Stop();
	virtual void      FadeIn();
	virtual void      FadeOut();

	// accessors / mutators
	const Text&       Name()      const { return name;    }
	Sound*            GetSound()  const { return sound;   }
	int               GetState()  const { return state;   }
	int               GetMode()   const { return mode;    }
	int               GetIndex()  const { return index;   }

	int               IsReady()   const;
	int               IsPlaying() const;
	int               IsDone()    const;
	int               IsLooped()  const;

	virtual long      GetVolume() const;
	virtual void      SetVolume(long v);

	virtual double    GetTotalTime()     const;
	virtual double    GetTimeRemaining() const;
	virtual double    GetTimeElapsed()   const;

	virtual double    GetFadeTime()      const { return fade_time; }
	virtual void      SetFadeTime(double t)    { fade_time = t;    }

protected:
	Text              name;
	Sound*            sound;
	int               state;
	int               mode;
	int               index;
	double            fade;
	double            fade_time;
};

#endif MusicTrack_h