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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Mission Editor Dialog Active Window class
*/

#ifndef MsnEditDlg_h
#define MsnEditDlg_h

#include "Types.h"
#include "FormWindow.h"
#include "Bitmap.h"
#include "Button.h"
#include "ComboBox.h"
#include "ListBox.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class MenuScreen;
class Campaign;
class Mission;
class MissionInfo;

// +--------------------------------------------------------------------+

class MsnEditDlg : public FormWindow
{
public:
    friend class MsnEditNavDlg;

    MsnEditDlg(Screen* s, FormDef& def, MenuScreen* mgr);
    virtual ~MsnEditDlg();

    virtual void      RegisterControls();
    virtual void      Show();
    virtual void      ExecFrame();
    virtual void      ScrapeForm();

    // Operations:
    virtual void      OnAccept(AWEvent* event);
    virtual void      OnCancel(AWEvent* event);
    virtual void      OnTabButton(AWEvent* event);
    virtual void      OnSystemSelect(AWEvent* event);
    virtual void      OnElemAdd(AWEvent* event);
    virtual void      OnElemEdit(AWEvent* event);
    virtual void      OnElemDel(AWEvent* event);
    virtual void      OnElemSelect(AWEvent* event);
    virtual void      OnElemInc(AWEvent* event);
    virtual void      OnElemDec(AWEvent* event);
    virtual void      OnEventAdd(AWEvent* event);
    virtual void      OnEventEdit(AWEvent* event);
    virtual void      OnEventDel(AWEvent* event);
    virtual void      OnEventSelect(AWEvent* event);
    virtual void      OnEventInc(AWEvent* event);
    virtual void      OnEventDec(AWEvent* event);

    virtual Mission*  GetMission() const      { return mission; }
    virtual void      SetMission(Mission* m);
    virtual void      SetMissionInfo(MissionInfo* m);

protected:
    virtual void      DrawPackages();
    virtual void      ShowTab(int tab);

    MenuScreen*       manager;

    Button*           btn_accept;
    Button*           btn_cancel;

    Button*           btn_elem_add;
    Button*           btn_elem_edit;
    Button*           btn_elem_del;
    Button*           btn_elem_inc;
    Button*           btn_elem_dec;

    Button*           btn_event_add;
    Button*           btn_event_edit;
    Button*           btn_event_del;
    Button*           btn_event_inc;
    Button*           btn_event_dec;

    Button*           btn_sit;
    Button*           btn_pkg;
    Button*           btn_map;

    EditBox*          txt_name;
    ComboBox*         cmb_type;
    ComboBox*         cmb_system;
    ComboBox*         cmb_region;

    EditBox*          txt_description;
    EditBox*          txt_situation;
    EditBox*          txt_objective;

    ListBox*          lst_elem;
    ListBox*          lst_event;

    Mission*          mission;
    MissionInfo*      mission_info;

    int               current_tab;
    bool              exit_latch;
};

#endif  // MsnEditDlg_h