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/*  Project Starshatter 4.5
	Destroyer Studios LLC
	Copyright © 1997-2004. All Rights Reserved.

	SUBSYSTEM:    Stars.exe
	FILE:         MsnDlg.h
	AUTHOR:       John DiCamillo


	OVERVIEW
	========
	Mission Briefing Dialog Active Window class
*/

#ifndef MsnDlg_h
#define MsnDlg_h

#include "Types.h"
#include "Bitmap.h"
#include "Button.h"
#include "Font.h"
#include "Text.h"

// +--------------------------------------------------------------------+

class FormWindow;
class PlanScreen;
class Campaign;
class Mission;
class MissionInfo;

// +--------------------------------------------------------------------+

class MsnDlg
{
public:
	MsnDlg(PlanScreen* mgr);
	virtual ~MsnDlg();

	void              RegisterMsnControls(FormWindow* win);
	void              ShowMsnDlg();

	// Operations:
	virtual void      OnCommit(AWEvent* event);
	virtual void      OnCancel(AWEvent* event);
	virtual void      OnTabButton(AWEvent* event);

protected:
	virtual int       CalcTimeOnTarget();

	PlanScreen*       plan_screen;
	Button*           commit;
	Button*           cancel;
	Button*           sit_button;
	Button*           pkg_button;
	Button*           nav_button;
	Button*           wep_button;

	ActiveWindow*     mission_name;
	ActiveWindow*     mission_system;
	ActiveWindow*     mission_sector;
	ActiveWindow*     mission_time_start;
	ActiveWindow*     mission_time_target;
	ActiveWindow*     mission_time_target_label;

	Campaign*         campaign;
	Mission*          mission;
	MissionInfo*      info;
	int               pkg_index;
};

#endif MsnDlg_h