blob: fea3e1c9fea39d706882139b517487430f32a3d5 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
|
/* Project Starshatter 4.5
Destroyer Studios LLC
Copyright © 1997-2004. All Rights Reserved.
SUBSYSTEM: Stars.exe
FILE: MenuScreen.h
AUTHOR: John DiCamillo
*/
#ifndef MenuScreen_h
#define MenuScreen_h
#include "Types.h"
#include "Bitmap.h"
#include "Screen.h"
#include "BaseScreen.h"
// +--------------------------------------------------------------------+
class MenuDlg;
class AudDlg;
class VidDlg;
class OptDlg;
class CtlDlg;
class JoyDlg;
class KeyDlg;
class ExitDlg;
class ConfirmDlg;
class FirstTimeDlg;
class PlayerDlg;
class AwardShowDlg;
class MsnSelectDlg;
class CmpSelectDlg;
class ModDlg;
class ModInfoDlg;
class MsnEditDlg;
class MsnElemDlg;
class MsnEventDlg;
class NetClientDlg;
class NetAddrDlg;
class NetPassDlg;
class NetLobbyDlg;
class NetServerDlg;
class NetUnitDlg;
class LoadDlg;
class TacRefDlg;
class ActiveWindow;
class Bitmap;
class DataLoader;
class FadeView;
class Font;
class FormWindow;
class Screen;
class Video;
class VideoFactory;
class Window;
// +--------------------------------------------------------------------+
class MenuScreen : public BaseScreen
{
public:
MenuScreen();
virtual ~MenuScreen();
virtual void Setup(Screen* screen);
virtual void TearDown();
virtual bool CloseTopmost();
virtual bool IsShown() const { return isShown; }
virtual void Show();
virtual void Hide();
virtual void ExecFrame();
virtual void ShowMenuDlg();
virtual void ShowCmpSelectDlg();
virtual void ShowMsnSelectDlg();
virtual void ShowModDlg();
virtual void ShowModInfoDlg();
virtual void ShowMsnEditDlg();
virtual void ShowNetClientDlg();
virtual void ShowNetAddrDlg();
virtual void ShowNetPassDlg();
virtual void ShowNetLobbyDlg();
virtual void ShowNetServerDlg();
virtual void ShowNetUnitDlg();
virtual void ShowFirstTimeDlg();
virtual void ShowPlayerDlg();
virtual void ShowTacRefDlg();
virtual void ShowAwardDlg();
virtual void ShowAudDlg();
virtual void ShowVidDlg();
virtual void ShowOptDlg();
virtual void ShowCtlDlg();
virtual void ShowJoyDlg();
virtual void ShowKeyDlg();
virtual void ShowExitDlg();
virtual void ShowConfirmDlg();
virtual void HideConfirmDlg();
virtual void ShowLoadDlg();
virtual void HideLoadDlg();
// base screen interface:
virtual void ShowMsnElemDlg();
virtual void HideMsnElemDlg();
virtual MsnElemDlg* GetMsnElemDlg() { return msnElemDlg; }
virtual void ShowMsnEventDlg();
virtual void HideMsnEventDlg();
virtual MsnEventDlg* GetMsnEventDlg() { return msnEventDlg; }
virtual void ShowNavDlg();
virtual void HideNavDlg();
virtual bool IsNavShown();
virtual NavDlg* GetNavDlg() { return msnEditNavDlg; }
virtual MsnSelectDlg* GetMsnSelectDlg() const { return msnSelectDlg; }
virtual ModDlg* GetModDlg() const { return modDlg; }
virtual ModInfoDlg* GetModInfoDlg() const { return modInfoDlg; }
virtual MsnEditDlg* GetMsnEditDlg() const { return msnEditDlg; }
virtual NetClientDlg* GetNetClientDlg() const { return netClientDlg; }
virtual NetAddrDlg* GetNetAddrDlg() const { return netAddrDlg; }
virtual NetPassDlg* GetNetPassDlg() const { return netPassDlg; }
virtual NetLobbyDlg* GetNetLobbyDlg() const { return netLobbyDlg; }
virtual NetServerDlg* GetNetServerDlg() const { return netServerDlg; }
virtual NetUnitDlg* GetNetUnitDlg() const { return netUnitDlg; }
virtual LoadDlg* GetLoadDlg() const { return loadDlg; }
virtual TacRefDlg* GetTacRefDlg() const { return tacRefDlg; }
virtual AudDlg* GetAudDlg() const { return auddlg; }
virtual VidDlg* GetVidDlg() const { return viddlg; }
virtual OptDlg* GetOptDlg() const { return optdlg; }
virtual CtlDlg* GetCtlDlg() const { return ctldlg; }
virtual JoyDlg* GetJoyDlg() const { return joydlg; }
virtual KeyDlg* GetKeyDlg() const { return keydlg; }
virtual ExitDlg* GetExitDlg() const { return exitdlg; }
virtual FirstTimeDlg* GetFirstTimeDlg() const { return firstdlg; }
virtual PlayerDlg* GetPlayerDlg() const { return playdlg; }
virtual AwardShowDlg* GetAwardDlg() const { return awarddlg; }
virtual ConfirmDlg* GetConfirmDlg() const { return confirmdlg; }
virtual void ApplyOptions();
virtual void CancelOptions();
private:
void HideAll();
Screen* screen;
MenuDlg* menudlg;
Window* fadewin;
FadeView* fadeview;
ExitDlg* exitdlg;
AudDlg* auddlg;
VidDlg* viddlg;
OptDlg* optdlg;
CtlDlg* ctldlg;
JoyDlg* joydlg;
KeyDlg* keydlg;
ConfirmDlg* confirmdlg;
PlayerDlg* playdlg;
AwardShowDlg* awarddlg;
ModDlg* modDlg;
ModInfoDlg* modInfoDlg;
MsnSelectDlg* msnSelectDlg;
MsnEditDlg* msnEditDlg;
MsnElemDlg* msnElemDlg;
MsnEventDlg* msnEventDlg;
NavDlg* msnEditNavDlg;
LoadDlg* loadDlg;
TacRefDlg* tacRefDlg;
CmpSelectDlg* cmpSelectDlg;
FirstTimeDlg* firstdlg;
NetClientDlg* netClientDlg;
NetAddrDlg* netAddrDlg;
NetPassDlg* netPassDlg;
NetLobbyDlg* netLobbyDlg;
NetServerDlg* netServerDlg;
NetUnitDlg* netUnitDlg;
FormWindow* current_dlg;
DataLoader* loader;
int wc, hc;
bool isShown;
};
// +--------------------------------------------------------------------+
#endif MenuScreen_h
|