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/* Starshatter OpenSource Distribution
Copyright (c) 1997-2004, Destroyer Studios LLC.
All Rights Reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name "Destroyer Studios" nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
SUBSYSTEM: nGenEx.lib
FILE: ListBox.h
AUTHOR: John DiCamillo
OVERVIEW
========
ListBox ActiveWindow class
*/
#ifndef ListBox_h
#define ListBox_h
#include "Types.h"
#include "ScrollWindow.h"
#include "List.h"
// +--------------------------------------------------------------------+
class Bitmap;
class ListBox;
class ListBoxCell;
class ListBoxItem;
class ListBoxColumn;
// +--------------------------------------------------------------------+
class ListBox : public ScrollWindow
{
public:
enum SORT { LIST_SORT_NUMERIC_DESCENDING = -2,
LIST_SORT_ALPHA_DESCENDING,
LIST_SORT_NONE,
LIST_SORT_ALPHA_ASCENDING,
LIST_SORT_NUMERIC_ASCENDING,
LIST_SORT_NEVER
};
enum ALIGN { LIST_ALIGN_LEFT = DT_LEFT,
LIST_ALIGN_CENTER = DT_CENTER,
LIST_ALIGN_RIGHT = DT_RIGHT
};
enum STYLE { LIST_ITEM_STYLE_PLAIN,
LIST_ITEM_STYLE_BOX,
LIST_ITEM_STYLE_FILLED_BOX
};
ListBox(ActiveWindow* p, int ax, int ay, int aw, int ah, DWORD aid);
ListBox(Screen* s, int ax, int ay, int aw, int ah, DWORD aid);
virtual ~ListBox();
// Operations:
virtual void DrawContent(const Rect& ctrl_rect);
// Event Target Interface:
virtual int OnMouseMove(int x, int y);
virtual int OnLButtonDown(int x, int y);
virtual int OnLButtonUp(int x, int y);
virtual int OnMouseWheel(int wheel);
virtual int OnClick();
virtual int OnKeyDown(int vk, int flags);
// pseudo-events:
virtual int OnDragStart(int x, int y);
virtual int OnDragDrop(int x, int y, ActiveWindow* source);
// Property accessors:
int NumItems();
int NumColumns();
Text GetItemText(int index);
void SetItemText(int index, const char* text);
DWORD GetItemData(int index);
void SetItemData(int index, DWORD data);
Bitmap* GetItemImage(int index);
void SetItemImage(int index, Bitmap* img);
Color GetItemColor(int index);
void SetItemColor(int index, Color c);
Text GetItemText(int index, int column);
void SetItemText(int index, int column, const char* text);
DWORD GetItemData(int index, int column);
void SetItemData(int index, int column, DWORD data);
Bitmap* GetItemImage(int index, int column);
void SetItemImage(int index, int column, Bitmap* img);
int AddItem(const char* text);
int AddImage(Bitmap* img);
int AddItemWithData(const char* text, int data);
void InsertItem(int index, const char* text);
void InsertItemWithData(int index, const char* text, int data);
void ClearItems();
void RemoveItem(int index);
void RemoveSelectedItems();
void AddColumn(const char* title,
int width,
int align = ListBox::LIST_ALIGN_LEFT,
int sort = ListBox::LIST_SORT_NONE);
Text GetColumnTitle(int index);
void SetColumnTitle(int index, const char* title);
int GetColumnWidth(int index);
void SetColumnWidth(int index, int width);
int GetColumnAlign(int index);
void SetColumnAlign(int index, int align);
int GetColumnSort(int index);
void SetColumnSort(int index, int sort);
Color GetColumnColor(int index);
void SetColumnColor(int index, Color c);
Color GetItemColor(int index, int column);
int GetMultiSelect();
void SetMultiSelect(int nNewValue);
bool GetShowHeadings();
void SetShowHeadings(bool nNewValue);
Color GetSelectedColor();
void SetSelectedColor(Color c);
int GetItemStyle() const;
void SetItemStyle(int style);
int GetSelectedStyle() const;
void SetSelectedStyle(int style);
bool IsSelected(int index);
void SetSelected(int index, bool bNewValue=true);
void ClearSelection();
int GetSortColumn();
void SetSortColumn(int col_index);
int GetSortCriteria();
void SetSortCriteria(SORT sort);
void SortItems();
void SizeColumns();
// read-only:
virtual int GetListIndex();
virtual int GetLineCount();
virtual int GetSelCount();
virtual int GetSelection();
virtual Text GetSelectedItem();
protected:
int IndexFromPoint(int x, int y) const;
// properties:
List<ListBoxItem> items;
List<ListBoxColumn> columns;
bool show_headings;
int multiselect;
int list_index;
int selcount;
Color selected_color;
int sort_column;
int item_style;
int seln_style;
};
#endif // ListBox_h
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