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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.
*/

#ifndef GameWinDX9_h
#define GameWinDX9_h

#include "Game.h"
#include "Types.h"


class GameWinDX9 : public Game
{
public:
    GameWinDX9();
    virtual ~GameWinDX9();

    virtual bool Init(HINSTANCE hi, HINSTANCE hpi, LPSTR cmdline, int nCmdShow);
};


#endif  // GameWinDX9_h