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/*  Starshatter: The Open Source Project
    Copyright (c) 2021-2022, Starshatter: The Open Source Project Contributors
    Copyright (c) 2011-2012, Starshatter OpenSource Distribution Contributors
    Copyright (c) 1997-2006, Destroyer Studios LLC.

    AUTHOR:       John DiCamillo


    OVERVIEW
    ========
    Font Resource class
*/

#ifndef Font_h
#define Font_h

#include "Types.h"
#include "Bitmap.h"
#include "Color.h"
#include "Geometry.h"

// +--------------------------------------------------------------------+

struct Poly;
struct Material;
struct VertexSet;
class  Video;

// +--------------------------------------------------------------------+

struct FontChar
{
    short offset;
    short width;
};

// +--------------------------------------------------------------------+

class Font
{
public:
    static const char* TYPENAME() { return "Font"; }

    enum FLAGS { FONT_FIXED_PITCH = 1,
        FONT_ALL_CAPS    = 2,
        FONT_NO_KERN     = 4
    };

    enum CHARS { PIPE_NBSP   = 16,
        PIPE_VERT   = 17,
        PIPE_LT     = 18,
        PIPE_TEE    = 19,
        PIPE_UL     = 20,
        PIPE_LL     = 21,
        PIPE_HORZ   = 22,
        PIPE_PLUS   = 23,
        PIPE_MINUS  = 24,
        ARROW_UP    = 25,
        ARROW_DOWN  = 26,
        ARROW_LEFT  = 27,
        ARROW_RIGHT = 28
    };

    // default constructor:
    Font();
    Font(const char* name);
    ~Font();

    bool     Load(const char* name);

    int      CharWidth(char c) const;
    int      SpaceWidth() const;
    int      KernWidth(char left, char right) const;
    int      StringWidth(const char* str, int len=0) const;

    void     DrawText(const char* txt, int count, Rect& txt_rect, DWORD flags, Bitmap* tgt_bitmap=0);
    int      DrawString( const char* txt, int len, int x1, int y1, const Rect& clip, Bitmap* tgt_bitmap=0);

    int      Height()                   const { return height;           }
    int      Baseline()                 const { return baseline;         }
    WORD     GetFlags()                 const { return flags;            }
    void     SetFlags(WORD s)                 { flags = s;               }
    Color    GetColor()                 const { return color;            }
    void     SetColor(const Color& c)         { color = c;               }
    double   GetExpansion()             const { return expansion;        }
    void     SetExpansion(double e)           { expansion = (float) e;   }
    double   GetAlpha()                 const { return alpha;            }
    void     SetAlpha(double a)               { alpha = (float) a;       }
    int      GetBlend()                 const { return blend;            }
    void     SetBlend(int b)                  { blend = b;               }

    void     SetKern(char left, char right, int k=0);

    int      GetCaretIndex()            const { return caret_index;      }
    void     SetCaretIndex(int n)             { caret_index = n;         }

private:
    void        AutoKern();
    void        FindEdges(BYTE c, double* l, double* r);
    int         CalcWidth(BYTE c) const;
    int         GlyphOffset(BYTE c) const;
    int         GlyphLocationX(BYTE c) const;
    int         GlyphLocationY(BYTE c) const;

    void        DrawTextSingle(const char* txt, int count, const Rect& txt_rect, Rect& clip_rect, DWORD flags);
    void        DrawTextWrap(const char* txt, int count, const Rect& txt_rect, Rect& clip_rect, DWORD flags);
    void        DrawTextMulti(const char* txt, int count, const Rect& txt_rect, Rect& clip_rect, DWORD flags);

    void        LoadDef(char* defname, char* imgname);

    char        name[64];
    WORD        flags;
    BYTE        height;
    BYTE        baseline;
    BYTE        interspace;
    BYTE        spacewidth;
    float       expansion;
    float       alpha;
    int         blend;
    int         scale;

    int         caret_index;
    int         caret_x;
    int         caret_y;

    int         imagewidth;
    BYTE*       image;
    Bitmap      bitmap;
    Bitmap*     tgt_bitmap;
    Material*   material;
    VertexSet*  vset;
    Poly*       polys;
    int         npolys;

    FontChar    glyph[256];
    Color       color;

    char        kern[256][256];
};

#endif  // Font_h